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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

primitive August 19th, 2004 09:01 PM

Re: Are you tough enough to be the \"King of the Hi
 
Sorry, forgot Advance storage. Thats a must http://forum.shrapnelgames.com/images/smilies/wink.gif

The small ship idea wont work unless its a total supprise for the other guy.
First you need to spend time training. If the other guy trains his ships, you can't hit them if yours are untrained.
Then there is the scattering Armor: Put that and 8-10 ordinary Armors on a LC or larger and your little gnats won't do much damage http://forum.shrapnelgames.com/images/smilies/wink.gif

Master Belisarius August 19th, 2004 09:26 PM

Re: Are you tough enough to be the \"King of the Hi
 
GrandPakim surrendered at the turn 43. As I said, the galaxy map was very favorable to me... GransPakim did a great effort but he was short of supplies.

Then, think I go with Parabolize, right?

Grandpa Kim August 19th, 2004 10:26 PM

Re: Are you tough enough to be the \"King of the Hi
 
What can I say? Master B. got there fustest with the mostest. He simply played better than me in all aspects.

Congratulations and good luck on your climb up the hill. http://forum.shrapnelgames.com/images/smilies/happy.gif

Asmala, please take me off the hill for now, but as usual, I'll be back. ...(Hmm, that would be a good line in a movie http://forum.shrapnelgames.com/images/smilies/wink.gif )...

Alneyan August 20th, 2004 06:11 AM

Re: Are you tough enough to be the \"King of the Hi
 
Keep in mind Organic weapons are also pretty weak (until the end of their tree at any rate), and so the Emissive Armour can ruin the day of any organic ship fairly easily (for example, the Lightning Ray only does 10-20 damage at medium range; even with a Large Mount, you will have a very tough time doing any damage against a ship equipped with this Armour). Their armour is much better, but I don't see so much of a difference with regular armour (well, it regenerates, but if you are lucky ships will get banged on and so there won't be much to regenerate after that. And if you aren't, the AI will attempt to scratch every single ship in the battle without actually destroying one).

Also keep in mind you can retrofit your ships, removing one or two turns of build time. You will need to keep a decent repair rate for this however, and you need to be fairly wealthy (a retrofit costs 20% more and you need to pay maintenance while retrofitting). Still, with fairly high construction bonuses (around 135%), you can easily build Battleships in three turns with a retrofit, provided you use armour instead of shielding (shields tend to bring the build time to four turns).

So having Organic may remove one more turn from the build time, but that implies you have the resources to build them that quickly and to maintain them. I had a very tough time using all my spaceyards with the design above, at least until the end game (where half the galaxy was virtually under my iron grip). High construction rates may appeal you because they allow to build colony ships more quickly (with a retrofit), but how much of an advantage it gives depends on your mileage. http://forum.shrapnelgames.com/images/smilies/wink.gif

brianeyci August 20th, 2004 01:48 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Alneyan said:
Keep in mind Organic weapons are also pretty weak (until the end of their tree at any rate), and so the Emissive Armour can ruin the day of any organic ship fairly easily...


I read somewhere that emissive armor doesn't work properly... that the damage from one attack "stacks", for example two shots of 30 from the same ship will get through an emissive armor with 30 KT res... is this still true? (I think it was in the newbie faq or something) As well, do multiple emissive armors stack? So 10 emissive armors will have 300 points of damage always negated? (Shouldn't work that way because that seems pretty broken lol)

Quote:


... High construction rates may appeal you because they allow to build colony ships more quickly (with a retrofit), but how much of an advantage it gives depends on your mileage. http://forum.shrapnelgames.com/images/smilies/wink.gif

You mean, high construction rates will appeal because they let you build a ship WITHOUT a retrofit right? And I don't exactly know how to start with retrofitting. If retrofitting works the way I want it

1. build a colony ship that takes two turns
2. have a BSY in orbit that will repair
3. retrofit
4. move the ship

Now, will the ship RETROFIT then move, making it the same as if you had built the ship in 1 turn? If so, I wish I had known earlier, I could have saved some points on build lol. As well, do multiple repair bays in the same hull stack their repair rate? (I know that multiple BSY on the same hull aren't able to)

Also, I have a question for Imperator Fyron. On your max/min tutorial, you showed several techniques for max/minning... for example, the lowering environmental resistance to get 575 extra points. That doesn't seem to work anymore, as lowering -1% actually lowers your environmental resistance by 1%... you said that lowering your environmental resistance by up to 4% did nothing, and that you could make your environmental resistance 51% and your happiness 109% and get the same result. Doesn't seem to work.

Oh and Asmala, I'm in the Osshod game with you. How do you like me ramming your frigate with my colony ship =)Interesting lowering your repair rate and happiness and environmental resistance to nothing... what does environmental resistance actually do, lower reproduction rates? I guess you're going to keep your population happy with troops... I read somewhere that 100 troops is enough to make a planet jubilant. Is this still true, so that if you have 50% happiness you can get a jubilant population just by keeping a couple hundred "skeleton" troops on the planet?

I wonder if lowering your repair rate will come to bite you in the ***... I read somewhere that lowering your repair rate really handicaps you later... maybe in high-tech games when retrofitting is important to keep up with the later tech... you sure max-mined to the max lol, and crystallurgy was an interesting choice, to get thru the armor lol. Your research, build rate and minerals are all maxed out, and you somehow managed to get crystallurgy... [censored] lol.

Brian

Asmala August 21st, 2004 05:53 AM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

brianeyci said:
I read somewhere that emissive armor doesn't work properly... that the damage from one attack "stacks", for example two shots of 30 from the same ship will get through an emissive armor with 30 KT res... is this still true? (I think it was in the newbie faq or something) As well, do multiple emissive armors stack? So 10 emissive armors will have 300 points of damage always negated? (Shouldn't work that way because that seems pretty broken lol)

Emissive armors won't stack. I think if there is an emissive armor 3 in a ship, 30 dmg is taken from every shot. Remember fighter stacks are considered as a single weapon.

Quote:

Oh and Asmala, I'm in the Osshod game with you. How do you like me ramming your frigate with my colony ship =)Interesting lowering your repair rate and happiness and environmental resistance to nothing... what does environmental resistance actually do, lower reproduction rates? I guess you're going to keep your population happy with troops... I read somewhere that 100 troops is enough to make a planet jubilant. Is this still true, so that if you have 50% happiness you can get a jubilant population just by keeping a couple hundred "skeleton" troops on the planet?

Every five points of environmental resistance is equal to one point of reproduction. IIRC environmental resistance doesn't affect to happiness.

Happiness is a strange characteristic. I'm sure how it works but most people don't believe it (especially Fyron http://forum.shrapnelgames.com/images/smilies/happy.gif) Every five percentage points you increase your happiness makes 0,1% people happier every turn. For example if you increase happiness 10% it's the same effect if you have one troop on your every planet. So, if I put 5 troops to every planet it negates the -50% happiness.

Quote:

I wonder if lowering your repair rate will come to bite you in the ***... I read somewhere that lowering your repair rate really handicaps you later... maybe in high-tech games when retrofitting is important to keep up with the later tech...

No it won't be a problem. Couple of battle stations filled with repair bays will repair an enormous amount of components, even if I have a low repair rate.

Asmala August 21st, 2004 09:54 AM

Re: Are you tough enough to be the \"King of the Hi
 
Koth page updated.

brianeyci August 21st, 2004 01:56 PM

Re: Are you tough enough to be the \"King of the Hi
 
Quote:

Asmala said:
No it won't be a problem. Couple of battle stations filled with repair bays will repair an enormous amount of components, even if I have a low repair rate.

Okay well. I'm off to create my super race now. Gee I wish I had known certain things before, then I could have made a better race for the RTV game lol. Remind me how it works again, is it only the first place player that gets to advance in every game?

Katchtoo hurry up I want to start my KOTH match!

Brian

Gozra August 24th, 2004 11:35 PM

Re: Are you tough enough to be the \"King of the Hi
 
I have a KOTH game with Gandalph. I had a Koth Game with Longhornxtream. Well the Game with Longhorn was dropped after a few weeks because(from my viewpoint) He dropped out after 4 turns but he had e-mailed me and I never answered. he went several places and turned in a few turns several days apart and it took a long time just to set up the game. Well here I am with Gandalph and it appears the same thing is happening. I am here and ready to play a standard KOTH game. So I am waving my arms and saying I am ready to play. And I mean no disrespect to Longhorn just explaining the situation.
Gozguy

Gandalph August 25th, 2004 06:01 PM

Re: Are you tough enough to be the \"King of the Hi
 
I replied to your email about the settings for the game and you never replied to it. An email from you would be better than trying to hash things like this in the open forum. I am, and always have been, very good about getting turns done and communicating with other players in the games I play. In the future, if you have a problem, please use email and not hte public forum!


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