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Re: what about the future?
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Matryx might share some codebits about his server setup there, but he is using an internal framework from his job which prohibits him from sharing it with others. So don't expect that there is going to be a non-SA branch of the service unless Matryx himself decides to host it. MoseHansen shares his Perl scripts from his automated Dom2 game server, if you're interested in that. I did plan to develop a fully customizable web frontend for Dom3 game servers in PHP using some other frontend before Matryx showed me his site, but I dropped that project when it became apparent that the Llamaserver became the de-facto standard for playing Dom3 games and people have no issues about PBEM turns, I then put the time into the Dom3Wiki instead. It seemed there was no need for a network equivalent, and what actually killed it for me was the whole user management stuff that one has to model and implement. :hurt: It's possible to verify purchased copies with the publisher? That's very interesting, I think server admins would like to have this option. Are llamabeast's and Gandalf's servers doing this already, too? P.S.: I didn't really read much of the rest of this thread, or the other threads. Looks like the emotional tampon levels of the forums are quite high again. :cold: |
Re: what about the future?
Lch:
Afaik pirated version works up to 3.10 or smth anyway. So I see no reason to verify anything more, unless someone wants to play vanilla unpatched... I don't think we have any real piracy issue here. |
Re: what about the future?
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http://www.dom3minions.com/lab/MakeGame.htm Actually most of the pieces for such a server have been ironed out if someone wanted to do it. I didnt really want to with Dom3Minons. Like most things of mine it was meant more as a proof-of-concept for others to build on and improve. Which has happened to some extent. What I had originally wanted was for Dom3Minions to be a community asset as a shell account server but very few took me up on it and Im losing the ability to keep up with even that little an offering. I never did plan to go to a full hosting service. As far as the need, de-facto, and no problems with pbem I would disagree. It is very common on this forum to put larger games on LLama's server (and I greatly appreciate it for that) but its not "the de-facto standard for playing Dom3 games". Possibly it is on Sombre's. On the other forums very little is pbem, nor does there seem much interest in it altho I make sure they all know that LLama's is available. But if someone wanted to create a server like Matryx's (they would have to do it from scratch I guess) then it might spread things out abit. That server arrangment is entirely setup for hosted direct-connect games. It facilitates their different forum style because it serves some of the purpose that separate game threads do on this forum. It displays games that want players, allows them to find out the settings, join if they wish reserving the nation they want, download the mods and maps for it, and once the game starts it allows checking to see who has done their turns. And it gives a one-stop location for checking the status of the games you are in. But unlike servers like LLama's or Dom3Minions it doesnt host any. The games are all being played on other systems. In fact, a number of the games are being hosted on Dom3Minions. Of the 3 types of servers, I have put that one forth as the best concept for any possible future official server IMHO. Gandalf Parker -- feci quod potui, faciant meliora potentes I have done what I could, those who can will do better. |
Re: what about the future?
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This community has functioned pretty well with various levels of moderator posting activity for years. I'm around and I read the forums even if I don't post a whole lot. I have a posting philosophy of not posting if somebody else already covered what I would have said, since it would not add anything new to the discussion. There was a time when you could hardly find a thread where I wasn't posting when somebody asked a question, but you'd have to dig a while to get there. The same is true of the other mods, all of them have been very active some time in the past, even if that may be in the very distant past since they were already mods back in the day of Dominions 2. The various moderators also have jobs, families and other interests, which often cuts down on their available posting time, even if they keep an eye on the forum. Keeping an eye on a forum requires far less time than actively posting on said forum. The community here does a fairly good job of keeping things in hand by itself, it doesn't need a whole lot of moderator action as such. When certain sorts of things do crop up, then we may need to intervene, but I like not needing to intervene. Most of the other mods also prefer that state of things. Sometimes though there are clashes of strong personalities that don't smooth out on their own, which is usually when the report button gets used and then moderators have to step in. With regard to moderator activity on the bug reports, that's my primary job description here. It was the reason I was made a moderator in the first place, so I need to pay especially close attention to it. Hopefully this answers some of your concerns and questions about how this place works. |
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Re: what about the future?
I think the genius of the llamaserver in in the accessibility rather than any differences between PBEM and direct connect.
The three key features IMO is: 1) That you can do everything from game settings and uploading you own mods to admining etc. entirely by yourself. 2) That doing this is so easy and obvious that anyone can do it almost regardless of computer skills. 3) That it is completely open to use instantly by everyone. A comparable service fulfilling these three conditions for networked games would be absolutely wonderful, and I hope some day it happens. |
Re: what about the future?
I agree such a system would be great. If anyone wanted to do one I would gladly pitch in. Most of the needed functions have been played with and fairly ironed out that can make it happen.
Actually, my system was supposed to be a "do it all yourself" system, but in the mode of logging in and running your own games on my server. That level of DIY didnt seem to take off. Not enough linux lovers (or DOS retirees) I guess. Some did. DrP, lch, targa, zen, torvak, nagot, alneyan, pvk, psitticine, nerfix, ballbarian, arralen, xietor, wraithlord, horstjens, coobe, jarkko all had logins on the server and some had admin (root) privileges. I was kindof hoping one might start play with the idea of such a system as you describe. I think lch was the only one to take a stab at it. I dont think I will be adding new logins anymore. But my system will stay up as long as I can to host games in hacker mode. With no menu of choices. Get creative, anything you can come up with I can host. Dom3Minions can do everything. It just doesnt menu it. But I agree. A Llamabeast version for tcpip (direct connect) games would be great if someone wants to do one. Pretty much anyone can do it, and quite possibly do it better. Especially lately. If you have upgraded your computer and have the old one sitting around, consider it. Here is some info on mine.. http://www.dom3minions.com/ServerInfo.htm |
Re: what about the future?
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Re: what about the future?
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I thought this was a signature note... Quote:
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Re: what about the future?
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* Sacred troops will have darkvision (echolocation) and sonic ranged weapons. * "Vampire Bat" - blood/death mages * "Little Brown Bat" - spy * "Fruit Bat" - seducers * Infantry wield bats (clubs) Of course, all the Bat-Sh** causes insanity in dominion. |
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