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-   -   Crystallurgy - in general and in DevNull (http://forum.shrapnelgames.com/showthread.php?t=10009)

Master Belisarius July 29th, 2003 04:16 AM

Re: Crystallurgy - in general and in DevNull
 
Quote:

Originally posted by PvK:
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">A problem with this weapon: canīt remember the patch, but now first you need to put the enemy shields down to have effect... then, don't think is so useful. The Tessellate use them in limited designes.

Cirvol July 29th, 2003 04:36 AM

Re: Crystallurgy - in general and in DevNull
 
so whats the best racial tech combo you think for devnull 1.7??

crystal and psychic?
crystal and religous?

if you had to pick 2, which would you do?

oleg July 29th, 2003 04:44 AM

Re: Crystallurgy - in general and in DevNull
 
Quote:

Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by PvK:
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">A problem with this weapon: canīt remember the patch, but now first you need to put the enemy shields down to have effect... then, don't think is so useful. The Tessellate use them in limited designes.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Interesting. I could not find such a reference in history file. Why was it changed ??? It is indeed became a worthless weapon http://forum.shrapnelgames.com/images/icons/icon9.gif

Taera July 29th, 2003 05:41 AM

Re: Crystallurgy - in general and in DevNull
 
Crystal and religious. Skip all shields, skip all armor.

Master Belisarius July 30th, 2003 02:50 AM

Re: Crystallurgy - in general and in DevNull
 
Quote:

Originally posted by oleg:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by PvK:
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">A problem with this weapon: canīt remember the patch, but now first you need to put the enemy shields down to have effect... then, don't think is so useful. The Tessellate use them in limited designes.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Interesting. I could not find such a reference in history file. Why was it changed ??? It is indeed became a worthless weapon http://forum.shrapnelgames.com/images/icons/icon9.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Agree, I can't see it in the history... but think it was when the Ionic Disperser was fixed.

Taera July 30th, 2003 07:53 AM

Re: Crystallurgy - in general and in DevNull
 
you just realize that before a single hit from ID could simply disable the ship -- it was the ultimate killer weapon. just send in two frigates, the enemy is toast - it might shoot, but it cant move anymore. i think its a very great change there.

oleg July 30th, 2003 12:21 PM

Re: Crystallurgy - in general and in DevNull
 
Quote:

Agree, I can't see it in the history... but think it was when the Ionic Disperser was fixed.[/QB]
<font size="2" face="Verdana, Helvetica, sans-serif">But WHY did he do it ?? I never saw anyone complaining about http://forum.shrapnelgames.com/images/icons/icon9.gif
How about Mental Flair, is it affected too ?

Cirvol July 30th, 2003 08:37 PM

Re: Crystallurgy - in general and in DevNull
 
Taera... so Crystal and Religious you think are the most over-balanced?

How would you fight against someone with both traits? http://forum.shrapnelgames.com/images/icons/tongue.gif

(aside from trying to kill them early which is obvious;)

Fyron July 30th, 2003 08:39 PM

Re: Crystallurgy - in general and in DevNull
 
Quote:

Originally posted by Taera:
you just realize that before a single hit from ID could simply disable the ship -- it was the ultimate killer weapon. just send in two frigates, the enemy is toast - it might shoot, but it cant move anymore. i think its a very great change there.
<font size="2" face="Verdana, Helvetica, sans-serif">He just mentioned ID for time reference. He was talking about the change to the Energy Dampener.

Taera July 30th, 2003 11:54 PM

Re: Crystallurgy - in general and in DevNull
 
Cirvol - well, theres only one way - outrange them. Because Chant Crystal has a low range and Crystal Shard doesnt skip shields, and has rather low damage. The point is though that even that chant crystal doesnt do that much damage.
However, a religious/crystal race could be quite devastating because of the economy bonuses overlaps - -30% maintenance, plus time and nature shrines, plus solar collectors...
I still think its a fair thing for 3k cost.

Fyron - what was the change?


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