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Re: deadly conditions.
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Hello, AIC is -5 low and -10 med not -20. anybody can check this - stop causing trouble Oleg http://forum.shrapnelgames.com/images/icons/icon8.gif 1: What does AI bonus have to do with anything 2: You are telling me your home world was hit by the event and it went to zero? 3: What does the Home world start at usefully, unlikely it was 10 because then wouldn’t you have started with it harsh or deadly? http://forum.shrapnelgames.com/image...s/confused.gif 4: None of us ever have started any game with a harsh Home Word. 5: Oleg, why are you posting this nonsense? [ September 17, 2003, 14:26: Message edited by: Grand Lord Vito ] |
Re: deadly conditions.
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Re: deadly conditions.
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EVENTS DATA FILE ~ AIC ~ 4.beta 1 6: Why did you post your this so called result here and not email JLS? 7: Why did you state it was AIC and not some beta file that gave you a problem? 8: Are you now saying still - your HW started at 20 harsh or deadly? http://forum.shrapnelgames.com/image...s/confused.gif [ September 17, 2003, 14:38: Message edited by: Grand Lord Vito ] |
Re: deadly conditions.
Well, may be I really should e-mail it to JLS instead of posting here http://forum.shrapnelgames.com/images/icons/icon9.gif
I just wanted to make sure AIC 4.01 will be OK http://forum.shrapnelgames.com/images/icons/icon7.gif --- My planet was Unpleasnt before event and become Deadly after event. I was unable to recover it even to Harsh after 200 turns. That's all what I wrote. Actually, -20 turn even Good planet to Deadly http://forum.shrapnelgames.com/images/icons/shock.gif and -10 turn Good to Harsh. |
Re: deadly conditions.
After a quick test, yes the influence of this value is quite strange. A planet can drop to Deadly if it was Unpleasant with a -20 event, or perhaps even less. And yes, such events can occur in your homeworld, even if it isn't common.
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Re: deadly conditions.
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Re: deadly conditions.
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http://forum.shrapnelgames.com/images/icons/icon7.gif Quote:
[ September 17, 2003, 15:12: Message edited by: Grand Lord Vito ] |
Re: deadly conditions.
And here are the values for the different conditions of the planets. (I only run tests with 0.1 , 0.2 and so on, I'm not sure if there is a difference between say 0.26 and 0.29. I suppose it is the same since the value is between "0.0 and 1.5" according to the editor)
0.0-0.2: Deadly 0.3-0.4: Harsh 0.5-0.9: Unpleasant 1.0-1.2: Mild 1.3-1.4: Good 1.5: Optimal So, a world couldn't drop from Unpleasant to Deadly with a -20 event, if this value was an actual -0.2 I am now trying to see what happens with Good and Optimal homeworlds with the same event. http://forum.shrapnelgames.com/images/icons/icon7.gif Even an Optimal planet drops to Deadly after such an event. Now testing with other values such as -10 and -5. *Is quite puzzled* [ September 17, 2003, 15:09: Message edited by: Alneyan ] |
Re: deadly conditions.
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A matter a fact wasn’t it you Oleg, that talked us all into changing the Event file and JLS from the the proven default AIC 3.02 file to this 4.0x BETA in the first place. It must have slip your mind when you did not post that it was only the Beta .01 Events file that had the problem http://forum.shrapnelgames.com/image...s/confused.gif ================================================== EVENTS DATA FILE ~ AIC ~ 4.beta 1 ================================================== AI Campaign Modeled by John Sullivan 2-21-2003 With Olegs, Regimented Events to maintain Severity integrity ================================================== *BEGIN* ================================================== BTW, did your HW start with good conditions, or is it now unpleasent http://forum.shrapnelgames.com/image...s/confused.gif [ September 17, 2003, 15:46: Message edited by: Grand Lord Vito ] |
Re: deadly conditions.
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