Fyron |
December 2nd, 2003 11:02 PM |
Re: Status of systems not presently seen
Not displaying ship names removes some of the RP aspects of the game, so removing them would be a bad idea. They need to be kept.
Not displaying the damage of ships for these overviews is also a bad idea because that is criticial information. If you saw that ships were damaged, why should you have to forget it? That makes no sense. It is extremely useful information when you have it. Unfortunately in stock SE4, the long range scanners are not very useful. But, there are mods that change that.
The data for ships would be much, much larger than 2 bytes. Quite a few for the name, and then 1 for every single component on the ships, to tell if it is damaged or not.
Also, do not forget the fact that it is entirely possible to see the same ship in a whole bunch of systems as your Last visit, especially if you are being followed by them. Do not forget about the worst case scenarios... they make a huge difference.
Quote:
Originally posted by DavidG:
Fyron I don't understand why you keep dumping on this idea. It is an excellent idea. Let MM decide if and how it's to be impelmented. It clearly is possible without affecting the transfered file sizes.
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<font size="2" face="sans-serif, arial, verdana">Please show me where I ever said it was a bad idea or that I did not like the idea. All I have said is that it would increase the size of savegame files by quite a bit. Not in the beginning of the game, but once you start seeing more and more of the map, the extra data to store builds up.
[ December 02, 2003, 21:03: Message edited by: Imperator Fyron ]
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