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Re: Exploit: create other breathing population
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Re: Exploit: create other breathing population
Hmm... it might have been an earlier Version, or just from a random event... I can not seem to get a 21st empire to form from PPP right now. http://forum.shrapnelgames.com/images/icons/icon9.gif Or maybe it has something to do with allowing more neutrals to form if there are less than 20 normal empires, but up to 20 total including neutrals.
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Re: Exploit: create other breathing population
I'm pretty sure that I've had a game where there were more than 20 empires after rebellions. But it was quite a while ago and one of the patches may have taken care of that particular instance.
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Re: Exploit: create other breathing population
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Slick. |
Re: Exploit: create other breathing population
This is all very interesting, but why I never saw "atmosphere conVersion" ? And I witnessed dozens of rebellions in my games http://forum.shrapnelgames.com/images/icons/icon8.gif Every time I see a rebellion (due to PPP or random event) the population retains the atm. type. What the hell you are all talking about ? http://forum.shrapnelgames.com/image...s/confused.gif http://forum.shrapnelgames.com/image...s/confused.gif
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Re: Exploit: create other breathing population
OK. I tested it. Now, I used the Puppet political parties project to cause an enemy planet to rebel. Their description said that their home atmosphere type had changed from carbon dioxide to none. During ground combat, the planet was domed, and after combat they were CO2 breathers again.
Now, I don't know what would have happened if rebels had colonized other planets. And we still don't know if there is a method for causing your own planets to rebel. But it's not as easy as Slick thought when he first worked it out. [ December 16, 2003, 02:25: Message edited by: Arkcon ] |
Re: Exploit: create other breathing population
Geo, I have had this happen to me-- a planet riot then rebel-- in single player games.
You can get a total of more than 20 different empires by the end of the game, but not all at the same time. Once there are 20, one must be eliminated before another can appear. When you look at the Score screen when victory is declared, you can see more than 20 empires. |
Re: Exploit: create other breathing population
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I think a rebelled population should not change atmosphere breathing. Slick. |
Re: Exploit: create other breathing population
Maybe you can ask one of your allies to PPP your planet to make this happen?
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Re: Exploit: create other breathing population
"Hi, can you please steal one of my planets?" http://forum.shrapnelgames.com/images/icons/icon10.gif
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