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Re: Retrofit Problem
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Re: Retrofit Problem
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Do you get an error message next turn if you try to convert more than 1000k? When ordering conVersions, there is no message at all (something for the next Version please if so!). Is it 1000k source material, or 1000k after-conVersion minerals? 1000k per Category (org/rad) or 1000k total? Given the resource amounts in NGC3, 1000k is not much... |
Re: Retrofit Problem
I don't recall anything in the history file about resource converters being limited. Has anyone else tested this? Guess I'll have to check it out for myself to be certain.
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Re: Retrofit Problem
Usually I only have a single planet being able to convert resources. So its not very difficult to check what is going on there - and I make sure I double-check this important special planet every turn.
I do not see any advantages to having more than one converter. Except for messing up the economy http://forum.shrapnelgames.com/images/icons/icon12.gif . Is it normal to have more planets with resource converters, and what good is it for? |
Re: Retrofit Problem
I usually put another resource converter on some other planet in case the sun in the first system goes nova and destroys all the planets.
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Re: Retrofit Problem
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Do you get an error message next turn if you try to convert more than 1000k? When ordering conVersions, there is no message at all (something for the next Version please if so!). Is it 1000k source material, or 1000k after-conVersion minerals? 1000k per Category (org/rad) or 1000k total? Given the resource amounts in NGC3, 1000k is not much... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The info came from a thread about 6 months ago. As I recall, you get no error message, you just don't get full conVersion. The 1000K refers to the source material. (Could be 999K) Quote:
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Re: Retrofit Problem
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[ January 05, 2004, 00:09: Message edited by: Imperator Fyron ] |
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