![]() |
Re: SE4 TCP/IP use poll
Quote:
But anyways... here is a new question for you: If someone were to set up a TCP/IP site to help organize such games and find players to play with, would you play TCP/IP more often? |
Re: SE4 TCP/IP use poll
Tried TCP/IP Last night for the first time. 2 humans & 6 computer opponents. Both of "us" had to disable our firewalls to receive files. The game worked without any problems. One thing, though, the host has access to all races. Passwording prevents said access. All in all, we were pleased with how the game played. Faster then hotseat! http://forum.shrapnelgames.com/images/icons/icon7.gif . I have not tried PBW yet.
|
Re: SE4 TCP/IP use poll
When you load up a PBEM game, you are shown the list of all races to choose from, and can access any of them if you know their passwords or they have none. If the host logs in as the host with the game master password, he has access to changing any empire's password, amongst other things. So, it is not unexpected that the host would have complete access to the game.
|
Re: SE4 TCP/IP use poll
Played another TCP/IP game the other night. The game proceeded without any problems. I am very pleased with this function. I am just learning how to play this game & am very impressed with the depth & detail of this program. BTW, great forum. http://forum.shrapnelgames.com/images/icons/icon7.gif
|
All times are GMT -4. The time now is 10:10 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.