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-   -   Battlestar Galactica Mod V0.0.1 (http://forum.shrapnelgames.com/showthread.php?t=11117)

Imperial February 28th, 2004 06:58 PM

Re: Battlestar Galactica Mod V0.0.1
 
why was resupply left out?--just curious??. The ships can hold a certain amount of supply--before needing to refuel. only component i have seen are the planet resupply base--no supply containers for ships at all?

TNZ February 28th, 2004 09:13 PM

Re: Battlestar Galactica Mod V0.0.1
 
I had resupply and supply containers, but I wanted more space for weapons and armor. I have always thought that the vehicle size file has been a little overlook in most mods, so I added the supplies directly to the vehicle size file. http://forum.shrapnelgames.com/images/icons/icon7.gif

Imperial February 29th, 2004 02:14 AM

Re: Battlestar Galactica Mod V0.0.1
 
Nice mod BTW-- havent had a chance to play more than a few turns--but it looks great-- thanks for making it. http://forum.shrapnelgames.com/images/icons/icon7.gif

gregebowman March 1st, 2004 07:47 PM

Re: Battlestar Galactica Mod V0.0.1
 
Spacenet seems to be down at the moment. I'll try again later to d/l this mod. Then I'll give my review after I do so.

gregebowman March 1st, 2004 10:59 PM

Re: Battlestar Galactica Mod V0.0.1
 
TNZ

Since Spaceempire.net seems to be down today, can you put the file on PBW? I was just there hoping to see if the BSG mod was there, but it wasn't. I hope you can do that sometime today, because I'd like to check this mod out. either that, or I'll have to wait for Spaceempire.net to solve it's problems.

Imperial March 1st, 2004 11:56 PM

Re: Battlestar Galactica Mod V0.0.1
 
Question?-- I am playing as the Colonials (Colonial Alliance) and I noticed that the third empire is also the colonial Alliance.( there are three in game--i used colonial and cylon--but just 2.Comp added a third race--not I)Is there a way I can change the name of that third empire to something other than Colonial Alliance?? And also what can I do to change there flag/symbol--its the same as mine and gets confusing.

Fyron March 2nd, 2004 12:49 AM

Re: Battlestar Galactica Mod V0.0.1
 
SpaceEmpires.net is up and running again, so the BSG mod links on it will work fine.

TNZ March 2nd, 2004 01:17 AM

Re: Battlestar Galactica Mod V0.0.1
 
When starting a new game, in the game setup window only add the race you want to play as. The game will add the other race, or you can start a quick start game. http://forum.shrapnelgames.com/images/icons/icon6.gif

Imperial March 2nd, 2004 02:32 AM

Re: Battlestar Galactica Mod V0.0.1
 
In game setup i added the Colonials (race i want to play) and the Cylons as computer controlled, and no other players. I set number of comp players to low. I started playing and had just built my first ship to explore the surrounding systems. when I had first contact with the Colonial Alliance(around turn 5 or 6)--which is the race race i am playing--heh. So i really just wanted to know how to avoid the computer generating a third race thats either the Colonials and Or Cylons because i will be playing this with a friend soon and we both want any other race to be identifiable (as in not the same name and symbols as our own race) lol thanks for any help you can provide http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

TNZ March 2nd, 2004 03:54 AM

Re: Battlestar Galactica Mod V0.0.1
 
When starting a new game, in the game setup window make sure that the
Random Computer Players Setting are turned off, or go to the mod data folder and find the Settings.txt file and set all the Computer Player setting to 0. http://forum.shrapnelgames.com/images/icons/icon7.gif

Like this:
Minimum Computer Player Low Setting := 0
Maximum Computer Player Low Setting := 0
Minimum Computer Player Medium Setting := 0
Maximum Computer Player Medium Setting := 0
Minimum Computer Player High Setting := 0
Maximum Computer Player High Setting := 0


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