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Re: Why is Space a Vacuum
Where is nothing can stop you from nebula mining. But only for organics. I doubt that minerals and rads are so widespread in nebulas. The only exception - it was formed by supernova bLast. When about 10e-1 percent (approximately) of heavy elements could be found in such system.
Btw, is it possible to give new Ability for Storm 1,2,3 system, e.g. "Planet - Change Organics Value" or a kind of this? [ January 28, 2004, 16:09: Message edited by: aiken ] |
Re: Why is Space a Vacuum
It would be nice to make a storm which would change the atmosphere of a planet. I would like to surprise my enemy to change their oxygen planet into carbon dioxide and look them suffocate in one turn (when planet size for their race changes) http://forum.shrapnelgames.com/images/icons/icon10.gif
This could actually be succesfull with only one ships, if there is no fighters and/or ships around a planet and you would put your "storm ship" into "Don't get hurt" battle plan. First, get into corner in battle and stay there, then change the planet http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Why is Space a Vacuum
- How long can a man stay in Space without suit ?
- Almost indefinetly. |
Re: Why is Space a Vacuum
Actually, if you have too much population on a planet, they do not suffocate, they just remain there. This can be seen by playing as a non-advanced storage techniques race and conquering a fully populated world of an advanced storage techniques race. Same thing happens with cargo and facilities. You can not add more until you remove enough to get something like 9/10 instead of 12/10.
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- Almost 10 seconds maybe. http://forum.shrapnelgames.com/images/icons/icon12.gif But it would be a very painful 10 seconds! http://forum.shrapnelgames.com/images/icons/shock.gif [ January 28, 2004, 16:15: Message edited by: Imperator Fyron ] |
Re: Why is Space a Vacuum
Is there an event that changes the atmosphere?
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Re: Why is Space a Vacuum
Quote:
- Almost 10 seconds maybe. http://forum.shrapnelgames.com/images/icons/icon12.gif But it would be a very painful 10 seconds! http://forum.shrapnelgames.com/images/icons/shock.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Actually you can survive in a vacuum about as long as you can survive under water. A couple minutes, or more if you have decent lung capacity and can fight the natural urge to gasp for breath. The idea that you would blow up if pushed out an airlock is false. You can hold your breath. You will have damage from the extreme cold though. That alone would kill you eventually, but it would take a little longer then the lack of oxygen. [ January 28, 2004, 16:44: Message edited by: geoschmo ] |
Re: Why is Space a Vacuum
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Re: Why is Space a Vacuum
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[ January 28, 2004, 17:45: Message edited by: Baron Munchausen ] |
Re: Why is Space a Vacuum
You can mod it so you can get resources from a nebulae instead of supply. You could setup the quadrant types so that it places asteroids in every sector of the nebula system. You can then remote mine the asteroids, even though you can't see them.
This wont work for nebulae created during the game though. |
Re: Why is Space a Vacuum
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I was also wrong about freezing, since I forgot that vacuum is a very poor heat conductor. http://forum.shrapnelgames.com/images/icons/icon7.gif In fact if exposed to sunlight you'd get a pretty bad sunburn in a relativly short amount of time. But if you are unconcious, and if noone was around to pull you in you'd stay that way permenantly, the burn wouldn't have much effect. http://forum.shrapnelgames.com/images/icons/icon10.gif |
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