![]() |
Re: Players wanted for PBW PvK Proportions Game #1
Quote:
|
Re: Players wanted for PBW PvK Proportions Game #1
AI's also retrofit ships. Sometimes way too vigorously. I think this may have been reduced/improved a bit in 1.91.
PvK |
Re: Players wanted for PBW PvK Proportions Game #1
Quote:
Quote:
PvK |
Re: Players wanted for PBW PvK Proportions Game #1
I'll give the Vikings a shot.
[ April 06, 2004, 17:43: Message edited by: Loser ] |
Re: Players wanted for PBW PvK Proportions Game #1
Are there any other openings in this game? I've always wanted to play with the Proportions mod, from what I've heard of it, it's just that I rarely play solitaire anymore...so...any *good* openings in this game?
thanks, Alarik |
Re: Players wanted for PBW PvK Proportions Game #1
Quote:
EDIT: Of course there's five other spots open. I don't know what shape they are in. Pvk may prefer you take one of those. [ April 06, 2004, 18:04: Message edited by: geoschmo ] |
Re: Players wanted for PBW PvK Proportions Game #1
Well, I would prefer a decent one at peace to a decent one at war...(having just found out how hard it can be to understand all the machinations involved in jumping in new right in the middle of a war in a certain other game http://forum.shrapnelgames.com/images/icons/icon7.gif )
thanks, Alarik Quote:
EDIT: Of course there's five other spots open. I don't know what shape they are in. Pvk may prefer you take one of those. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"> |
Re: Players wanted for PBW PvK Proportions Game #1
Geo, if you'd like to bow out, then I think your empire would be a good one for a new player. It is central, at peace, and seems to be in reasonable shape.
The other choices are: Enlightened Plague: Central, more or less at peace, used to be strong, but I hear that some people have been pillaging parts of it during several game-years of AI control. I'm not sure if it's still strong, or if it should be re-named the "Unenlightened Carcass" at this point. Slu'vek Society: Temporal researchers intact and at peace, but not centrally located. They have room to expand and dominate their corner cluster of systems, but are remote to the current conflict and most of the other nations. They could start a war with the Draconians to dominate their cluster, and/or go plunder the currently-uncontrolled Krsqk, or develop warp technology to reach the center. Krsqk: Buggish race in their own very remote corner cluster of systems. They could go attack the Slu'vek and/or Draconians from a very safe position, or research warp tech and break in from unexpected directions. Or, camp out and probably never be bothered by anyone. The map is really pretty interesting in the amount of choke-points, seas of warpless space, system clusters, and one very long weird warp line going from isolated cluster to isolated cluster across the entire map without stopping. As mentioned previously, Kobaia and Rex Dominion are barely existant - someone could play them if they want a game where they have very little to do. ;-) Actually the Kobaians could act as space pirates and exiles trying to get their homeworld back (especially since there are some of us trying to give it back to them). PvK |
Re: Players wanted for PBW PvK Proportions Game #1
I'll go ahead and take the Daitoon Consortium (Geo's Empire) if that's cool...I figure it'll be in at least decent shape....
thanks! Alarik Quote:
|
Re: Players wanted for PBW PvK Proportions Game #1
Would anyone mind if I took over one of these Empires? I am thinking of the Slu'vek Society, as this Empire seems the closest to my own playstyle.
Like Alarikf, I wanted to play a Proportions game, but I did not manage to either find one such game besides this one, or to coerce other players in playing one Proportions game. Thanks in advance! (I know I should not get in another game, but it seems to be too good an opportunity to let go. *Shrugs*) |
All times are GMT -4. The time now is 07:04 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.