.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   TDM-ModPack 3.40 Beta (http://forum.shrapnelgames.com/showthread.php?t=11451)

Slick March 9th, 2004 09:54 PM

Re: TDM-ModPack 3.40 Beta
 
Quote:

Originally posted by Mephisto:
I will consider an upgrade for your dial up guys. http://forum.shrapnelgames.com/images/icons/icon7.gif
Slick, thanks for the feedback. Do you have a file you can sent me? I'm a bit puzzled by the problem.

<font size="2" face="sans-serif, arial, verdana">Maybe. I have processed a few turns since then but I think the DN may still be alive under my malevolent dominance. If I do, I'll email you the file tonight.

Slick.

Master Belisarius March 10th, 2004 12:33 AM

Re: TDM-ModPack 3.40 Beta
 
Quote:

Originally posted by Loser:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slick:
Feedback for the beta guys:

I'm not sure if this is a bug or intentional, but I just crew-insurrected an Earth Alliance DN which had a design type of "attack base". Its components were consistent with an APB/SD dread with all the ship type components supporting. It was just wierd seeing that for the design type.

Slick.

<font size="2" face="sans-serif, arial, verdana">I was under the impression that AI designers use the type "Attack Base" to make attack ships that specifically will not join fleets. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yep, and if I'm not wrong, Rollo was the first to use the "Attack Base" ship design to create Scouts.
In the other hand, think I'm the first modder to use BA as standard ships in the late game! http://forum.shrapnelgames.com/images/icons/icon7.gif

[ March 09, 2004, 23:52: Message edited by: Master Belisarius ]

Slick March 10th, 2004 01:15 AM

Re: TDM-ModPack 3.40 Beta
 
No problem, then. I just thought it looked strange. I have played TDM for some time now and apparently never noticed this before.

BTW, before the "final" 3.40 is released, would it be asking too much to have a consolidated file of all the changes? Or will we have to check each of the readmes for all the different races individually?

Slick.

Slick March 10th, 2004 01:52 AM

Re: TDM-ModPack 3.40 Beta
 
Quote:

Originally posted by Mephisto:
I will consider an upgrade for your dial up guys. http://forum.shrapnelgames.com/images/icons/icon7.gif
Slick, thanks for the feedback. Do you have a file you can sent me? I'm a bit puzzled by the problem.

<font size="2" face="sans-serif, arial, verdana">Got the file, if you still want to see it. Wanna PM me your email address? the email option on this forum won't allow attachments.

Slick.

Mephisto March 10th, 2004 07:30 AM

Re: TDM-ModPack 3.40 Beta
 
I'm sorry but probably I will not make one large Readme with every change to every race. This is just so much work and I'm already running short of time. http://forum.shrapnelgames.com/images/icons/icon9.gif I will see if I can highlight at least the changed races so you only have to read their Readmes, not all.

Quote:

Originally posted by Slick:
BTW, before the "final" 3.40 is released, would it be asking too much to have a consolidated file of all the changes? Or will we have to check each of the readmes for all the different races individually?
Slick.

<font size="2" face="sans-serif, arial, verdana">

Rusty_Nail March 14th, 2004 12:23 AM

Re: TDM-ModPack 3.40 Beta
 
I downloaded the 3.40 beta after updating to 1.91, but it does not react to a double click (i.e.nothing to open) It is classified as a shortcut called SE4Gold. Am I missing something here? Have I done something wrong? How do I get it to work? Been away for some time, but I liked the earlier Version of TDM mod. I suppose I can't use the 3.20 Version now that have 1.91, huh?

Master Belisarius March 14th, 2004 12:41 AM

Re: TDM-ModPack 3.40 Beta
 
Quote:

Originally posted by rusty nail:
I suppose I can't use the 3.20 Version now that have 1.91, huh?
<font size="2" face="sans-serif, arial, verdana">You can use the 3.2 without problems.
Edit: why you don't install the 3.3 Version?

[ March 13, 2004, 22:42: Message edited by: Master Belisarius ]

Rusty_Nail March 14th, 2004 10:50 AM

Re: TDM-ModPack 3.40 Beta
 
Thanks. Apparently an error in the download. A new download worked successfully.

Master Belisarius March 14th, 2004 03:19 PM

Re: TDM-ModPack 3.40 Beta
 
Quote:

Originally posted by Mephisto:
Hi all!
The latest beta can be downloaded here thanks to Fyron:
http://home.t-Online.de/home/3200453...mstartgold.htm

This beta does not contain any images. If you need the images, please install the Last offical TDM first.

<font size="2" face="sans-serif, arial, verdana">Then, you have not included the Tessellate, right?

Mephisto March 14th, 2004 11:07 PM

Re: TDM-ModPack 3.40 Beta
 
I included them but forgot the pictures. Sorry. The pictures will be in the full release.


All times are GMT -4. The time now is 01:12 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.