.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Troops and capturing plannets. (http://forum.shrapnelgames.com/showthread.php?t=11538)

Karibu March 9th, 2004 11:19 AM

Re: Troops and capturing plannets.
 
One way to spare your ships is to use only carriers. They have strategy "don't get hurt" and fighters do the job.

Roanon March 10th, 2004 02:13 AM

Re: Troops and capturing plannets.
 
Quote:

Originally posted by SB:
What happens if I deploy a minefield around a planet?
When an enemy fleet attacks, will they detonate the mines before engaging in combat, like in a warp point?

<font size="2" face="sans-serif, arial, verdana">Minefields are encountered and dealt with while each individual fleet is moving. Doesn't matter if on warp points, planets, or elsewhere. Combat is after movement - but remember, there are 30 "days" of movement/combat per turn.
BTW, planets ordered to launch mines do this before the first day of movement.

Siegebreaker March 10th, 2004 02:14 AM

Re: Troops and capturing plannets.
 
What happens if I deploy a minefield around a planet?
When an enemy fleet attacks, will they detonate the mines before engaging in combat, like in a warp point?

geoschmo March 10th, 2004 02:27 AM

Re: Troops and capturing plannets.
 
Quote:

Originally posted by SB:
What happens if I deploy a minefield around a planet?
When an enemy fleet attacks, will they detonate the mines before engaging in combat, like in a warp point?

<font size="2" face="sans-serif, arial, verdana">Yes.


All times are GMT -4. The time now is 01:50 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.