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Re: upgrading facilities pet peeve
...and if you are cheesey enough to do the upgrade trick...then you're probably cheesey enough to take enough construction bonuses at the start too... http://forum.shrapnelgames.com/images/icons/tongue.gif
And Fyron is in no way cheesey at all - because retrofit series building is nothing like the upgrade shortcut is it??? http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: upgrading facilities pet peeve
There are far too many tongues in this thread.
Slick. |
Re: upgrading facilities pet peeve
Wow, that's a neat trick to build facilities faster. Well, I'll resort to whatever cheesy tactics I can use, when I'm in a desperate situation. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: upgrading facilities pet peeve
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Maximizing racial point usage is a far cry from exploiting the upgrade mechanics in this manner. Kwok, retroseries building is more of an outgrowth of being used to the SE3 construction, where you build ships by repairing them in the first place. http://forum.shrapnelgames.com/images/icons/tongue.gif I rarely ever retroseries build, and even then, it is only when I have a huge surplus of resources laying around that are going to waste. What else should I do with them, give them to my enemies? http://forum.shrapnelgames.com/images/icons/tongue.gif Just one more thing to banish from future PBW games... [ March 09, 2004, 03:28: Message edited by: Imperator Fyron ] |
Re: upgrading facilities pet peeve
All tactics are cheese. In fact, everything is cheese. Even the moon. Just ask Narf. http://forum.shrapnelgames.com/images/icons/tongue.gif (couldn't resist)
Slick. |
Re: upgrading facilities pet peeve
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Slick. |
Re: upgrading facilities pet peeve
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Slick. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Bleh. I still have to erase Cultural Centers to build those facilities that gives the production and research bonuses. I can't destroy a CC, that's a crime against humanity! Imagine all those millions of tiny little virtual people under my whim and command now left homeless because I need more resources.... http://forum.shrapnelgames.com/images/icons/icon10.gif [ March 09, 2004, 15:10: Message edited by: SB ] |
Re: upgrading facilities pet peeve
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Re: upgrading facilities pet peeve
so from following this thread it goes like this.
build 1 level one mineral miner que in the upgrade. Add the rest of the mineral miners and move the upgrade to the end. Then the upgrade upgrades all the minerals miners for the price of one . Is this what i am reading here ? Tesco works too much in aix now... so command promts are taking over his sleep |
Re: upgrading facilities pet peeve
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A solution I use is only a very partial one. I set up the Fill Queue button with the facilities at lv2. I use Groups of 7. Then even when you upgrade all things, you can go to each queue, clear it, and add back the LV2 items. This saves you from setting and resetting the Latest button. Once the Fill Queue items are made it will save with your empire. For new games you can adjust that empire for whatever needs to be set and still keep the Fills. Doing this is still a pain, but with the Clear Queue and Fill Queue buttons it can be a little better. It still allows you to build an Atmosphere plant Lv1 then right before it is finished, use the Upgrade all to change it to an AtmPlant III in mid construction. (Edited to remove most of quote) [ March 09, 2004, 21:28: Message edited by: Parasite ] |
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