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Re: Retrofit Q
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Slick. |
Re: Retrofit Q
Does retrofitting work at all (for you) in that game ?
If not, you might have one of those very rare unexplainable bugs that come with a corrupted .emp file. If you’re not sure, save your .emp and start a testgame (full tech) and see if retrofitting works there. If its an .emp bug, I’m afraid there is no fix (that I know of) http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Retrofit Q
Quote:
Slick. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">A colony module is typically above the 50% resource limit for retrofitting. Retrofitting colony types would require a very expensive colony ship. (true in 1.49???) |
Re: Retrofit Q
Quote:
[ June 22, 2004, 16:39: Message edited by: geoschmo ] |
Re: Retrofit Q
thank you GEO.
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