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-   -   Contraversial idea for a better se5 (http://forum.shrapnelgames.com/showthread.php?t=12392)

dogscoff July 8th, 2004 08:59 AM

Re: Contraversial idea for a better se5
 
Quote:

emailed aaron a little while back and he said that he will be giving out the SEII source code when SEV comes out
<font size="2" face="sans-serif, arial, verdana">Fantastic news!

rdouglass July 8th, 2004 03:03 PM

Re: Contraversial idea for a better se5
 
Quote:

Originally posted by Kamog:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">I emailed aaron a little while back and he said that he will be giving out the SEII source code when SEV comes out.
<font size="2" face="sans-serif, arial, verdana">Do you know what programming language SEII is written in? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I think I remember reading that SEII was written in Delphi. Of course that was a while ago so my memory may not be accurate (cheap pharmesuticals and all http://forum.shrapnelgames.com/images/icons/icon10.gif ).

Fyron July 8th, 2004 07:12 PM

Re: Contraversial idea for a better se5
 
I believe SE3, SE4, DO, and SF were all written in Delphi as well. I seem to recall that Aaron mentioned in one of the Online IRC chats that we wanted to move to C++ for SE5 because there are a lot of code libraries for it that would be of tremendous use.


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