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Re: Machine race
HAL,
BTW you can create new cultures... just open up Cultures.txt in the DATA folder, and craft your own... If you plan to use this vs. other players (or be fair), then you'll need to balance the modifiers against the other cultures already there... |
Re: Machine race
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Trachmyr:
HAL, BTW you can create new cultures... just open up Cultures.txt in the DATA folder, and craft your own... If you plan to use this vs. other players (or be fair), then you'll need to balance the modifiers against the other cultures already there...<HR></BLOCKQUOTE> (Waving slinky-covered arms...) Warning! Warning! Danger, HAL! (And Trachmyr) http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif The existing cultures are used by the default AI empires, don't rename or delete any of them unless you go back through the AI files and change those to suit your new arrangement. |
Re: Machine race
I didn't mean to change any of the ones already there... Just add new ones...
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Re: Machine race
I am still tweaking things. However, I am heading off to a combo Model Train/Computer show and will not be getting back to it until later tonight. I appreciate the suggestions though.
------------------ I'm sorry Dave, I'm afraid I can't do that. |
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