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Re: Things I don\'t like in Space Empires 4
Actually, I think repair bays in SE4 _do_ work even if you move. All other points are quite valid though.
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Re: Things I don\'t like in Space Empires 4
Klauss: but I'm not talking about that the space shipyards, must build a determined number of components per turn.
I have not problems if with the current system, you could build a lot of small components one turn, and only a few the next, if it's a biggest component. I'm talking about: 1) The limit to one shipyard per ship/base. 2) I can not see my ships under construction in the map, and check what components are ready, and what not (currently, if the ship is not finished, simply not exist). 3) If I clean the shipyard queue, everything is lost. 4) In the old times, when I did click over a planet with 10 shipyards, I had the chance to see all the queue ships at once. Now, it's very hard to check what thing is building in what place. The current builiding queue, looks more like the MOO2 building queue, and really always I believed that it was one of the advantages of SE3 over Moo2. |
Re: Things I don\'t like in Space Empires 4
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Noble713:
Actually, I think repair bays in SE4 _do_ work even if you move. All other points are quite valid though.<HR></BLOCKQUOTE> The "Repair Bays" do work when moving. I don't think the "ship yards" will even repair while moving.. ------------------ Wingte |
Re: Things I don\'t like in Space Empires 4
You CAN decide what to repair and it what order in SE4. Simply click "Reorder Queue" and move stuff around!
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Re: Things I don\'t like in Space Empires 4
I keep the auto repair minister turned on. That should follow the repair order list automatically.
------------------ Wingte |
Re: Things I don\'t like in Space Empires 4
Master Bellisarius!
sorry I misunderstood you. All the points you posted are valid IMO. klaus |
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