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Re: Star Fury Question, Ask Away
I think systems are about the same difficulty as SE4 system in terms of modding, except there is more flexibility and more detail possible...
Rollo's made a quite nice map for Sol. Sun in the middle, planets in random places in their orbits at specific distances from the sun... Moons in random positions in a circle around the planet... And a very nice asteroid belt. Detailed descriptions, colony types, populations, etc. Quadrant modding is mostly a matter of specifying what systems are present, and the links between them. There's also a legend for your map, and colouring of the warplines and systems, and systems that start out invisible, etc. [ September 09, 2003, 15:38: Message edited by: Suicide Junkie ] |
Re: Star Fury Question, Ask Away
thanks.
who (else) here is going to mod a ship with as many weapon points as the frame rate can take? Quote:
[ September 09, 2003, 19:18: Message edited by: narf poit chez BOOM ] |
Re: Star Fury Question, Ask Away
you can buy other ships. but you can't remote control or give orders to other ships except your own fighters.
Rollo |
Re: Star Fury Question, Ask Away
You can buy fighters and launch them from fighter bays. You can not directly control them, but you can issue them general orders. I assume it would be possible to mod some destroyers and such to be "fighter" hulls (units) so you could get a pseudo-fleet going, though you would be able to "carry" the destroyers. http://forum.shrapnelgames.com/images/icons/icon12.gif This could of course just be seen as an abstraction layer for overall fleet command or something. Or it could be like the Highliner SE4 mod. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Star Fury Question, Ask Away
A lot of cool stuff, I might just order this game.
So there is no multiplayer? How are missions scripted? What kind of modding tools does this thing come with, or is it all text like SEIV? Can you mod new races? Exactly how moddable is it? |
Re: Star Fury Question, Ask Away
There is no multiplayer mode. I can see it being added in the future or some sort of skirmish mode - of course I'm just speculating here.
Missions are controlled by text files that are fully moddable. It's all text files, but SJ has created some programs to help with the more difficult files that detail with co-ordinates and slots etc. You can new races, ships, systems, anything. It's more moddable than SE:IV IMO. |
Re: Star Fury Question, Ask Away
what's the biggest fleet battle you've seen, and can we get pictures, if any?
also, are there randomly generated missions? can you just wander around without having to worry about a central storyline? [ September 09, 2003, 22:15: Message edited by: narf poit chez BOOM ] |
Re: Star Fury Question, Ask Away
yes, there are random missions and you can move freely and ignore the story if you wish.
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Re: Star Fury Question, Ask Away
Thanks for the replies. I probably will get this game but only after I get a new laptop in December. I'm planning on getting the new Dell Inspiron 8600.
In the meantime: 1) Is the universe dynamic? Do you have different reputation levels with different factions? Do the power levels of difference factions change as a result of your actions? 2) Can you visit the surface of planets and moons or is it all space? Are planets and moons 3-D objects at all or just background graphics? 3) People mention experience. Is that your personal experience or your ship's experience? 4) Do you hire crews for big ships? |
Re: Star Fury Question, Ask Away
For your first question, it's not that deep. However, I think there is some of that in dealing with pirates. It's not something I've really looked at though.
You can't go on the surface, but some planets have "facilities" like spacedocks or trading unions that you sort of visit. The planets are actually 3d objects although they are small in relative scale (i.e. sort of bigger than your ship, but it's not intended to be a true scale anyways). Experience applies to your ship's abilities and your rank. No hiring of crews. |
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