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Re: Does anyone know who to disable the auto-difficulty
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I thought by checking on the config files your max level is 22...? |
Re: Does anyone know who to disable the auto-difficulty
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Anyone found a way to mod out the effect of the player's ship power on the enemies faced? PvK </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The tech level of enemy components is based on the tech level of components you can get. At higher difficulty settings the enemies get an extra %size and % resistance bonuses/penalties as well. You can change the amounts per tech level (and maximum total) of each in enemies.txt The relative tech level of stuff for you to buy is set in each store, while you can adjust enemy level offsets in the enemyGroups file. |
Re: Does anyone know who to disable the auto-difficulty
That's just the Last *predefined* level. Note the preceeding line in Main_CharacterStats:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Experience Added Past Last Level := 200000 Number Of Experience Levels := 22 Experience For Level 1 := 0 Experience For Level 22 := 1000000</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Using that, for level 23 you need 1,200,000 XP. For level 30 you need 2,600,000 XP. Wasn't difficult because I had browsed the datafiles before finishing the game and thought the Sithrak Dreadnoughts weren't included in the game... so... um, I modded them in. All over the place. http://forum.shrapnelgames.com/images/icons/icon7.gif However, as I said, by level thirty the enemies were resisting 90% of all my 'special' damage... not sure about weapon damage. By 'special' I mean null-space, psychic and the amonkrie virus torps. Those weapons did next to no damage. Which sucked, even more so when you note that PD cannons only aim at one target at a time. I was getting 5+ null-space torps chucked at me on a regular basis. |
Re: Does anyone know who to disable the auto-difficulty
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Re: Does anyone know who to disable the auto-difficulty
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[ December 03, 2003, 21:32: Message edited by: Ed Kolis ] |
Re: Does anyone know who to disable the auto-difficulty
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Anyhow, about the torps, I found that even with 1 PD, I can sometimes shoot through multiple torps if they're coming from the same ship. Though I've yet to get 5 torps a coming... About the Targetting computer & Combat sensor thing... Even with the best equipment and (I think high... http://forum.shrapnelgames.com/image...s/confused.gif )high Attack Stat about 25 I still miss with beam weapons. Its as if they can't hit the broad side of the barn ( relatively speaking). [ December 04, 2003, 00:51: Message edited by: Din Ahmed ] |
Re: Does anyone know who to disable the auto-difficulty
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I still died alot, because I had modded the dreadnoughts into the game proper, not just as an end game boss. Those turds are scary. |
Re: Does anyone know who to disable the auto-difficulty
Looks like the jammers are..not working consistantly. They certainly effect more than your target.
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Re: Does anyone know who to disable the auto-difficulty
What do you mean modded "Dreadnoughts" into the game? What class of ships are dreadnoughts anyway... End of Game Boss???? http://forum.shrapnelgames.com/image...s/confused.gif How did you enabled them or did you created one.
[ December 04, 2003, 12:34: Message edited by: Din Ahmed ] |
Re: Does anyone know who to disable the auto-difficulty
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If you're determined... ...then take a look at the sithrak section of the enemy purchase ships file in campaign three. Search for dreadnought. Check out those stats. Nasty. |
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