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Re: New Patch - Fatally Flawed - I give up
Quote:
I'm almost afraid to ask the next question. Someone in another thread mentioned reaching level 32, and there being more. From what you say, at level 33, enemies would be at 99% Resist All. Er... does this mean, you then have to do 100 times the usual damage to hurt them? I mean, I don't care for the idea of the universe warping against me because I've done well, but unless that doesn't do what it sounds like it does, there would seem to be a problem. No? PvK |
Re: New Patch - Fatally Flawed - I give up
I think he already said part of it was him patching and continuing with his previous game..apparently SF doesn't like that. And yes, Resist All does get kind of insane, though fortunately its capped.
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Re: New Patch - Fatally Flawed - I give up
Can you mod the cap level? (For instance, to zero...)
PvK |
Re: New Patch - Fatally Flawed - I give up
Yup. EDIT: its from the top of enemies.txt
</font><blockquote><font size="1" face="sans-serif, arial, verdana">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Enemy Base Resist All Start := 0 Enemy Resist All Modifier Per Level Added Amount := 0 Enemy Resist All Mod Per Lev For Easy Difficulty := 0 Enemy Resist All Mod Per Lev For Average Difficulty := 1 Enemy Resist All Mod Per Lev For Advanced Difficulty := 2 Enemy Resist All Mod Per Lev For Expert Difficulty := 2 Enemy Resist All Maximum For Easy Difficulty := 0 Enemy Resist All Maximum For Average Difficulty := 30 Enemy Resist All Maximum For Advanced Difficulty := 50 Enemy Resist All Maximum For Expert Difficulty := 70</pre><hr /></blockquote><font size="2" face="sans-serif, arial, verdana"> [ February 18, 2004, 14:20: Message edited by: Phoenix-D ] |
Re: New Patch - Fatally Flawed - I give up
Aha! Cool - thanks.
PvK |
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