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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Big words...? (http://forum.shrapnelgames.com/showthread.php?t=16402)

johan osterman September 20th, 2003 02:51 PM

Re: Big words...?
 
Quote:

Originally posted by PDF:
Illwinter people,
Your AI-souless-bots maybe code the game, but they're unable to update your site.. Last update is MAY 2003 !!!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

More seriously, has the game AI specific advantages when put on higher level (more gold, unirs, pumped-up units, "flawed" dice, less unrest, "automatic" knowledge of other nations'army, detection of hidden troops, whatever) or is it just *smarter* ?

<font size="2" face="Verdana, Helvetica, sans-serif">The AI is handicapped on easy and get design points and resource andvantages at higher difficulties, the decisions process of the AI is alwasy the same.

johan osterman September 20th, 2003 02:52 PM

Re: Big words...?
 
The homepage is updated.

Pocus September 20th, 2003 05:55 PM

Re: Big words...?
 
I was never able to know if the AI would get bonuses while playing, or just at start. Impossible AI in doms I started very big, but it was difficult to knows if they had a bonus in gold, resources, or research after the initial setup, or if their power stemmed from the snowballing effect of initial bonuses.

do you know how it works?

johan osterman September 20th, 2003 06:06 PM

Re: Big words...?
 
Quote:

Originally posted by Pocus:
I was never able to know if the AI would get bonuses while playing, or just at start. Impossible AI in doms I started very big, but it was difficult to knows if they had a bonus in gold, resources, or research after the initial setup, or if their power stemmed from the snowballing effect of initial bonuses.

do you know how it works?

<font size="2" face="Verdana, Helvetica, sans-serif">Higher difficulty AI gets more gold, resources, and gems. On top of the snowball effect of the initial design point bonus.

[ September 20, 2003, 17:11: Message edited by: johan osterman ]

johan osterman September 20th, 2003 06:10 PM

Re: Big words...?
 
*removed double post*

[ September 20, 2003, 17:10: Message edited by: johan osterman ]


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