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Re: Noob questions!
I think the arena is a really neat part of the game. But, of course, I always have suggestions:)
The Champion's Trident is sweet. Really nice. But not nice enough, for me, to compensate for the loss of a second hand slot on a combat unit (I would only want the Champion's Trident on a mage). The fact that it is cursed makes it interesting... but, combined with the fact that it takes up 2 slots... not great. If it was 1-handed, or had a couple extra bonuses (reinvigoration, armor-piercing), then I might consider sending valuable units to fight in the arena, but as it stands I don't want to get a valuable unit (except a combat mage) stuck with it. Then there's the matter of the physical location of the arena. Shouldn't owning it net you some advantage? I mean, since it DOES exist in the real world, the magic and heat scales should certainly affect it... even if it exempted from Dominion strength. Of course, for all I know, maybe these already affect arena combat. Next up: Arena Squad Deathmatch, in which you send a leaderless group of normal units of total combined size <= 20. And no routing is allowed! -Cherry |
Re: Noob questions!
LOL on the Arena deathtrap idea! I'd not thought of that one! I think I'll try it in my current game since the enemy Pretender is competing. http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Noob questions!
Arena DM! Whoa another nice idea there, Saber! http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Noob questions!
The Arena is, in fact, present in Dom II as a site. It adds some amount of income per turn to the owner of its home province. I'm not sure but I think the dominion of the province defines the nature of the battlefield as well.
Home court advantage, anyone? |
Re: Noob questions!
I rarely enter a death match as I simply don't see the Trident as desireable. For a mage it's not worth risking death, and more usefull weapons are forgeable for melee commanders (e.g. I would generally prefer a Wraith Sword).
If it were one handed (e.g. as used by Retiarius Gladiators), life draining, armor negating, or simply not cursed I'd consider using it. |
Re: Noob questions!
AFAIK Champions Trident quickens your commander so he can do 2 actions in 1 turn. That’s VERY handy for both mages and fighters.
[ October 07, 2003, 23:30: Message edited by: Daynarr ] |
Re: Noob questions!
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Re: Noob questions!
As far as the arena goes, I've always felt that if all my enemies want to get together and fight among themselves then I'm happy to stand aside and let them. Also happy to cringe when an AI sends someone like Brangwen the Blind into the meat grinder...
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Re: Noob questions!
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I can see that very early in the game it might be a boon to expansion -- but very early in the game the risk is proportionally much greater. |
Re: Noob questions!
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Ermor & maritime nations excluded ? |
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