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Re: Dominions II Bug Thread
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Edit: There is no effect but the supplies, the description is just fluff. [ October 30, 2003, 15:07: Message edited by: Kristoffer O ] |
Re: Dominions II Bug Thread
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The fertility lords text description is VERY confusing and the reference that implies that he aids growth should be removed. |
Re: Dominions II Bug Thread
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The fertility lords text description is VERY confusing and the reference that implies that he aids growth should be removed. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">No, it should NOT be removed - it should be implemented! http://forum.shrapnelgames.com/images/icons/tongue.gif That would be awesome, and I'd probably pick him in that case. -Cherry |
Re: Dominions II Bug Thread
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... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Win98SE, but I figured this one out. I had the "filter quality" video preference set to "None", in an attempt to improve frame-rate. It actually has no effect on my frame-rate, and when I turn up the filter quality, the wobbly swords smooth out nicely. PvK |
Re: Dominions II Bug Thread
I had this message:
"A plague has struck. Empty cabins and rotting corpses litter the landscape." Ironically, there were no unburied corpses in the province after getting that message. I would expect a whole bunch of them, so I suspect this is a bug. |
Re: Dominions II Bug Thread
in doms I the message was pretty generic : you could have this message in Ermor-levelled provinces which had no pop to begin with for example.
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Re: Dominions II Bug Thread
when I use this command line
"C:\Program Files\dominions2demo\dom2demo.exe" -fps 100 I have the program run in windowed mode, with a small window opening labelled 'dominions 2 performance test' and then : loadmalloc : cant open /maps/julmap.tga How to let the program use the -fps option? |
Re: Dominions II Bug Thread
Try --fps 100
That works for me...well...it lets me hit an astounding max of 52 on very low detail. |
Re: Dominions II Bug Thread
I had an "Eyes of the Lord" priest and my 4-holy unarmored prophet in a battle against a small Abyssian army. Both were in the very back, behind 50 archers and 20 hoplites. Each had orders to "Cast spells" (I think). But, after casting a few spells like bless and fanatacism, they rushed halfway across the field to attack the routing Abyssians, got mixed up in the front lines, and were slaughtered by my archers. They were my only 2 losses.
I think unarmored mages and priests should never rush into melee, under any condition, unless you specifically order them to! If the spell AI can't find a good spell to cast, just have them sit there, not attack. -Cherry |
Re: Dominions II Bug Thread
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