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Re: Is the price of Dominions II a deterrent?
*bump*
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Re: Is the price of Dominions II a deterrent?
It's basically a matter of return on investment: I got 2 years of great gameplay out of Dom I (and I still have a game going on with 2 opponents that refuse to die) so I am basically a satisfied customer.
I paid way more for Legion than I did for Dom I (I thought Wow! Centurion, defender or Rome remade), yet I only played that one for a week...which was the better purchase? I am thus a satisfied customer and a loyal customer because of previous experience: if Dom II delivers only a tenth of the fun I got from Dom I the purchase will be more than worth the cost. Besides, with the current Euro-$ exchange rates the $ is just toilet paper. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Is the price of Dominions II a deterrent?
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If Shrapnel's only intent was to make as much money as they could (not saying it is, but that's sometimes one of the goal of commercial companies), they should set the price at the level that will maximize that. Assuming the manufacturing costs are fixed (and yes, they could make it cheaper by offering a "download only" option, though I can understand if they are wary of the possible piracy consequences), the "best" price level is the one that maximizes "profit per unit" times "number of units sold"; increasing the price tag will mean less copies sold, and increasing it too high will undoubtedly mean less profit. If the answer to "what should the price be" and "how much would you pay for the game" were supposed to be the same, then the question about "is the price right" would be meaningless - the question about how much you'd pay would be enough. |
Re: Is the price of Dominions II a deterrent?
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I got GalCiv this way just 10 minutes after release http://forum.shrapnelgames.com/images/icons/icon10.gif , it was very cool and avoids waiting for delivery as well as shipping/taxes/customs. Piracy could be a concern, but frankly I don't think they will be much pirate activity around Dom2, so a simple reg key system would be sufficient protection IMHO. |
Re: Is the price of Dominions II a deterrent?
And why a downloadable game would be more likely to be pirated than a "regular" game? If someone does want to pirate a game, transforming the files on a CD into a zip file or some sort of CD image is easy enough. But I don't believe there will be that many people attempting to pirate Dominions 2.
I second the arguments given by PDF about downloable games, no more shipping, no more delays. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Is the price of Dominions II a deterrent?
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Sammual |
Re: Is the price of Dominions II a deterrent?
There are players without broadband or that simply prefer a more solid return for their money (I do, at least).
I haven't bought Galciv nor will I do, in part because Civ did not do for me (so Civ in space...) but also due to the selling scheme. Btw, Warlords IV review is up at Gamespot and the site suggests Dom II as alternative...good stuff, the current playerbase of series like Heroes, AoW or Warlords is full of potential customers for Dom II. edit: http://www.gamespot.com/pc/strategy/...ia/review.html [ October 31, 2003, 10:50: Message edited by: Wendigo ] |
Re: Is the price of Dominions II a deterrent?
I would pay 30 bucks, nothing more.
Max Payne 2 is CHEAPER than Dominions II., and there is a huge difference in quality between these games. |
Re: Is the price of Dominions II a deterrent?
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Re: Is the price of Dominions II a deterrent?
Ahahah!
I already have Railroad Tycoon 3. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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