![]() |
Re: Supercombattant pretenders....what about...
You can use crossbows to take out SC's. Just give them order fire large monsters. In larger Groups with aim spell they can be deadly for them even in early stages.
But there are some items that really shine against them. Piercer (crossbow): Damage: 12 (armor negating) Precision: 10 Attacks: 1 per 2 rounds Range: 35 Ammo: 12 Costs: 5 earth and 5 air gems 2nd construction level and earth 1+air 1 mage. You can get this one in demo. Just give it to some cheap nature mage (druid or cheaper will do), give him order to cast eagle eyes and fire large monsters. Ethereal Crossbow I call this SC killer. Damage: 999 (armor negating) - whatever it hits, it kills. Precision: 5 Attacks: 1 per 2 rounds Range: 35 Ammo: 12 Costs 5 astral gems!!!!!!!!! Requires astral level 1 mage and level 6 in construction. This thing is even cheaper to build then Piercer and is just plain deadly. Method to use is similar to Piercer, but the effect is much better. You can also build eye that increases precision and give it to your commander for increased hit ratio. Air shield gives 80% protection against missiles so its possible to hit SC even with air shield on. You just need to field a group of those sniper-commanders. |
Re: Supercombattant pretenders....what about...
Quote:
MAYBE the players can defend against it, but the AI is screwed. |
Re: Supercombattant pretenders....what about...
Quote:
In Dom I, the Ethereal Crossbow allowed a MR save - the target was only killed if it failed. Most supercombatants have high MR. Was this actually changed in Dom II, or does it still have the MR save? If the latter, then Piercers combined with Curse would probably be more effective. |
Re: Supercombattant pretenders....what about...
There is also visions foe, an armor negating arbalest that causes eye loss. do not recall research level.
|
Re: Supercombattant pretenders....what about...
Quote:
In all 5 games I have played with any sort of SC by turn 40 they never had any eyes left. What is it with Giants and missing eyes. *sigh* Sammual - The Blind |
Re: Supercombattant pretenders....what about...
Quote:
[ November 03, 2003, 06:43: Message edited by: Saber Cherry ] |
Re: Supercombattant pretenders....what about...
Quote:
more frequently. It also makes the Cyclops alot less attractive. ;-) |
Re: Supercombattant pretenders....what about...
Quote:
IW want to make money, and at least half of the players who will buy Dominions II. will prefer SP. [I think that even lot more.] So IW must do their best with the SP part as well, regardless of your opinion. You are living in the past. This is not Dominions I. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes yes. |
Re: Supercombattant pretenders....what about...
Quote:
Quote:
|
Re: Supercombattant pretenders....what about...
Quote:
This means that the hella lot of Posts / suggestions about 'how to improve the strategic AI' were totally pointless? Are you kidding? Also what is your point at all? I don't understad you. We all know that you are a multiplayer, and no one cares about this. No one was whining about that. You are constantly flaming the people, who trying to make suggestions about the strategic AI. I think that at least 60% of the players would be lot happier with a better strategical AI. You know this is not a MP game only. Yes we are near this annoying topic once again. I haven't seen a constructive post from you about the strategical AI, you are just babbling about the same thing over and over. http://forum.shrapnelgames.com/image...s/rolleyes.gif [ November 03, 2003, 11:42: Message edited by: Mortifer ] |
All times are GMT -4. The time now is 06:33 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.