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Re: Tien Chi! Sigh . . .
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There were "barbarians" on the border of China (eg. Hsuing-nu) as far as the Chinese thought and Chinese scholars bewailed their depredations so this isn't just a euro-centric bias. http://forum.shrapnelgames.com/images/icons/icon12.gif When the barbarians take and hold chinese lands they slowly became absorbed by the more developed culture - happened to the Mongols to. The Barbarians kingdoms is exactly that - barbarian ruling over the Tien ch'i. Presumably an unstable intermediary period which will go one way or the other - order or complete chaos. I would like to be able to play with both the BK and the regular Tien Ch'i competing so we could see which way the balence goes. Mongols inspired would be another race but I think a Steppe base Hsuing-nu inspired race would be better. We will never get the LC to work anything like as well as the Mongol LC worked so why pretend they are Mongol quality? Cheers Keir |
Re: Tien Chi! Sigh . . .
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On the other hand, mongols are well known and everyone will think 'mongols', and so do I to some extent. |
Re: Tien Chi! Sigh . . .
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Order scales increase income and reduce the frequency of events. This seems to me rather like what the Mongol rule did. |
Re: Tien Chi! Sigh . . .
[quote]Originally posted by Jasper:
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See the difference now? Strifes at the political level may be frequent in an "orderly" society, but would you call a country where every inhabitant is expected to cut the throat of his neighbor when honor is at stake, an "orderly" country? [ November 23, 2003, 16:28: Message edited by: Nagot Gick Fel ] |
Re: Tien Chi! Sigh . . .
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Re: Tien Chi! Sigh . . .
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There were "barbarians" on the border of China (eg. Hsuing-nu) as far as the Chinese thought and Chinese scholars bewailed their depredations so this isn't just a euro-centric bias. http://forum.shrapnelgames.com/images/icons/icon12.gif When the barbarians take and hold chinese lands they slowly became absorbed by the more developed culture - happened to the Mongols to. The Barbarians kingdoms is exactly that - barbarian ruling over the Tien ch'i. Presumably an unstable intermediary period which will go one way or the other - order or complete chaos. I would like to be able to play with both the BK and the regular Tien Ch'i competing so we could see which way the balence goes. Mongols inspired would be another race but I think a Steppe base Hsuing-nu inspired race would be better. We will never get the LC to work anything like as well as the Mongol LC worked so why pretend they are Mongol quality? Cheers Keir </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">It is Hsiung-nu, but let's just use their most common name: The Huns. I agree, this nation should be reworked a bit. This nation should get more cavalry units [noble cavalry for example] and 'uber strong' horse archers. [uber-strong: the best available horse archer] This is the weakest? nation as it is now. The Huns didn't had any infantry units, they used the people of the conqured nations as slave infantry. [example: germans] [ November 23, 2003, 17:11: Message edited by: Mortifer ] |
Re: Tien Chi! Sigh . . .
I wonder if the Order scale is just the application of observed laws, tax collection and willingness to allowt he government to levy it's taxes in trade for public acts, laws and governmental responsibility. It has nothing to do with the culture in which it resides. The strength of the government to mold for the safety and well being of the whole and dealing with disruption and the willingness to 'buy' that with a general taxation.
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Re: Tien Chi! Sigh . . .
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Anyway, in the mongol empire, the true mongol-born were a tiny fraction of the population, the bulk of it was Chinese, and the mongol laws were enforced by chinese or persian court officials, so in the end I'll have to agree with you that a "mongol" Tien Ch'i nation in Dominions shouldn't have turmoil by default. |
Re: Tien Chi! Sigh . . .
Not that it really matters but:
Mongols were incredibly strict in their crushing of the old practice of vendetta's etc. "Lets see if I kill this bugger in revenge for the slights against my name I will be killed along with most of my relatives (or while campaigning my comrades) - give it a miss this time." They were indeed the most orderly nomads you will find. The Barbarian Kingdom is Hsuing-nu/Xiongnu not Huns Mortifier as we don't actually know who the Huns were before they showed up in the west. The Hsuing-nu connection is informed speculation which may of may or maynot be correct. Added to this the Hunnic army existed in a completely different context to the Hsuing-nu's lordship over parts of China. If BK where Huns they would not get significant amounts of Noble cavalry as Roman observers at Attila's court claimed they had no nobles - part of their strength as warriors was that they had no lords over them. They would also burn every city to the ground and live as nomads in the steppe. Somewhat different to the more highly cultured Hsuingnu who could not resist the lure of chinese wealth and comforts. The difference may have emerged with the Huns going (being driven?) west in their more original, hardened, steppe nomad form while the Hsuingnu (presumably more successful at the time of the Huns migration west) preyed on the boundries of Chinese civilisation and developed an enriched nobility - who may have used full horse armour for their HC. So while it is tempting to equate the BK with Mongols and Huns, as we know them better, it is an approach one should avoid. Looking at ancient societies is about dumping preconceptions as they lead to confusionism - or maybe thats Confucianism in the case of China? http://forum.shrapnelgames.com/images/icons/icon12.gif Cheers Keir [ November 23, 2003, 20:59: Message edited by: Keir Maxwell ] |
Re: Tien Chi! Sigh . . .
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They were also extremely deadly, even against the likes of Jotunheim. The few foes who made it past the rain of arrows found themselves faced by 40 cavalry with lances, and died. If friendly fire gets changed so archers are careful not to shoot their own men, they'll be even dealier. http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon12.gif PvK |
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