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-   -   New MWF Network Game Starting (http://forum.shrapnelgames.com/showthread.php?t=16899)

WraithLord November 27th, 2003 12:13 PM

Re: New MWF Network Game Starting
 
My timezone is GMT+2.
I can send turns once per day.
If you want to move at a faster pace please find a replacment for me.
Oh, and I got a strange message in the game from pythium (my nation), also I saw that the orderd I gave were changed.
I would like to know what is that all about.

WraithLord November 27th, 2003 12:17 PM

Re: New MWF Network Game Starting
 
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

Sammual November 27th, 2003 03:36 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

<font size="2" face="sans-serif, arial, verdana">Hmm,
Did you password protect your nation?

Sammual

Argitoth November 27th, 2003 05:08 PM

Re: New MWF Network Game Starting
 
Ok, no one should seriously have to put a password on their nation. Whoever is doing this crap bette stop.

WraithLord November 27th, 2003 07:21 PM

Re: New MWF Network Game Starting
 
I totaly agree.
Please don't spoil the fun of other players or force us to use passwords.

Saber Cherry November 27th, 2003 07:36 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Oh, I just checked and it seems as though someone else is playing pythium in my stead.
I think this should be straighted up before we go any further.

<font size="2" face="sans-serif, arial, verdana">Do you mean for turn 1? When I look at the nations line-up, it shows Pythium as not having sent any orders for turn 2...???

Quote:

Originally posted by izaqyos:
I totaly agree.
Please don't spoil the fun of other players or force us to use passwords.

<font size="2" face="sans-serif, arial, verdana">I would strongly suggest password-protecting your MP nations in the future. There are two reasons for this: With no password protection, it is possible for somebody to log into your nation by accident - for example if they forgot which nation they were in which game, and were Pythium in one net game but Ulm in another, and neither were password-protected...

Second, there are always untrustworthy people, and they may not even be people in the game (just random people that found the ip/port).

So, I think that the "confusion" possiblity is more likely, and as such, even if everyone is completely honest, it's best to use passwords to prevent mistakes and hard feelings.

WraithLord November 28th, 2003 09:46 AM

Re: New MWF Network Game Starting
 
Can I password protect my turns after the game has started?

Saber Cherry November 28th, 2003 04:43 PM

Re: New MWF Network Game Starting
 
Quote:

Originally posted by izaqyos:
Can I password protect my turns after the game has started?
<font size="2" face="sans-serif, arial, verdana">Not as far as I know.

Argitoth December 1st, 2003 05:50 PM

Re: New MWF Network Game Starting
 
could i possibly cancel this game? it seems it's gotten very unorganized.

Graeme Dice December 1st, 2003 06:02 PM

Re: New MWF Network Game Starting
 
I have no problem with it being cancelled. It doesn't look like the Jotunheim player is playing anymore either.


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