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Re: Commanders randomly dying?
If it was decay, he would take damage even before reaching that fatigue level. Decay has an animation, a unit flashes dark purple. Were his hitpoints down? Were there any corpse candles in the battle? Was he hit by a bane blade? Those are other effects that can cause decay other than the spell itself, and corpse candles don't have to be summoned since they can come from the lantern shield.
If it's not a big deal, you could post a screenshot or two so maybe then we'll manage to figure it out. |
Re: Commanders randomly dying?
OK, there were NO cold inducing effects anywhere on the battlefield. Having looked at the replay again (for the Last time!) I see that while yes they did have undead, none of the undead came near my mages. And these were simple undead (longdead, etc) no wraiths or other things, they were lead by an evil priest (simple one) the only spells he cast during the game were unholy protection. Yes I know I did say my mage cast spells, but I was mistaken, since i had 3 spell casters and got mixed up with the names.
Once he was at 131 fatague, I noticed he jumped to 163 fatigue the next round (then back down to 154, gets 9 fatigue/round??), then the one after jumped to 200, and back down to 193. Here are some pictures (forgive the size, yahoo has been a real weenie as of late with photoalbums requiring you to pay to see a real sized picture) http://tinyurl.com/zbhn mapheat - a picture of the map province, as you can see the terrain is Heat 1, not cold. begincomb - troops are running to kick some tail 131fatcom - picture of combat when I was at 131 fatigue 131fat - picture of the guy I'm talking about at said fatigue, I dont see any icons that might suggest any status ailements. 200fat - picture when he spiked to 200 fatigue 193fatcom - right after when he dropped his 9 fatigue again and proceeded to die shortly after, as you can see all the armies are routed, nothing is near me, they're running away. |
Re: Commanders randomly dying?
I could've sworn that once I had a Demonbred who for some reason only had 75% fire resistance instead of 100%, and consequently died due to his fellow commanders' heat auras. I've no idea how that would happen, 'tho, and didn't think to keep the saved game.
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Re: Commanders randomly dying?
Ok, these are all wild speculations, since I'm running out of ideas and I don't have the replay to examine it in detail.
I notice that the warlock who shares the square with him had astral shield on. I guess it shouldn't make a difference though, since demonbred wasn't beating him, unless he somehow got enslaved or something similar (I don't know whether unholy command works on demons). Did warlock by any chance cast stellar cascades somewhere in the vicinity? What was warlock's random pick? Water? Also, did any of his buddies have death magic? That is, were any of these spells cast: rigor mortis, soul vortex, ghost grip (although GG should only work on enemies)? I'm not even sure that all these spells can result in anything like what you experienced, but maybe they could. Btw, if you don't want to look at the replay again, I'm not forcing you. I just want to help (apart from being curious why it happened, of course). http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Commanders randomly dying?
Well lets see, my warlock was not controlled so he wasn't beatting on the guy with the astral shield (heck he was "unconscious" for being over 100 fatigue. I dont remember what the random pick was, but I know stellar cascades was not cast, I think they cast solar rays and banishment the entire combat (aside from flame/astral shield).
The enemy did have death magic, but again he had a low level basic priest so nothing there, none of my guys had death magic. And I couldn't look at the replay if i wanted to, I deleted the game, as I got tired of playing that one, so moved onto another race, ironically also with demon connections. What is it with wanting to play the "bad guys" thats so fun, undead, demons, sacrificing virgins, I mean has it just been a lack of being able to (well all expect that Last one http://forum.shrapnelgames.com/images/icons/icon12.gif )that sparked the interest? |
Re: Commanders randomly dying?
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Re: Commanders randomly dying?
I may have solved it, because it just happened to me! In a multiplayer game. And it was my heroic prophet.... http://forum.shrapnelgames.com/images/icons/icon8.gif
It's a Demonbred, in your case and in my case. Important note: Demonbreds can fly. That means, with high fatigue, they can warp around the map and end up unconsious when they land, and die instantly when attacked. So, I watched a long battle that went nicely... and was suprised to see that my Demonbred had died! I watched 3 times, and finally realized: He was set to "cast spells", but regardless, when all the enemy routed, and there were only a couple enemy units left at the far right, he warped to the far right edge of the battlefield and ended there with 113 fatigue, and was slaughtered by a routing archer. So, check the frame before he dies, and see if he warped to the far right end of the battlefield, and was killed by a routing enemy. |
Re: Commanders randomly dying?
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Both 'Raise' spells are DD-40 fat, it's pretty simple for a 90+ fatigue Marshmaster with 2D to cast one of those, suffer (40+encumbrance) fatigue and get to 140-150 fatigue in his Last casting, maybe more if in cold weather/wearing armour. --editted for clarity [ December 16, 2003, 07:36: Message edited by: Wendigo ] |
Re: Commanders randomly dying?
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