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Re: Iron Faith Ulm
I just noticed how great those inquisitors are preaching against enemy dominion.
I was storming Caelum's capital. (Payback!) While seiging, I just had my priests (about 4 of them) preach for 2 rounds. With their pretender (a dragon posing as a sage) in their castle, it only took two turns to go from Dominion -6 to Dominion +3. The dragon's hps in my +3 dominion were laughable and turned it into an easy kill. When those SC pretenders drop in hps, they take afflictions quite often. http://forum.shrapnelgames.com/images/icons/icon7.gif In the process of killing him, he became weakened, chest wounded, limp, and feebleminded. I'm especially happy with the "feebleminded." I wonder if those bird-brains will be smart enough to notice they are worshipping a feebleminded moron. Probably not. http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Iron Faith Ulm
Owl Quills ? For standard Ulm Fire Lanterns (Cons6, Fire 1) are much better (+6 RP), aren't more expensive, can be built by any smith and use (often) more readily available Fire gems.
With IF you only have "random" Fire mages, but I still think lanterns are a best bet- keep air gems for Robe of shadows or stuff like this ! http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Iron Faith Ulm
Quote:
~Aldin |
Re: Iron Faith Ulm
I've experimented a bit more with this and concluded that the templars are just distraction. It's the change to your mages that is important. And I think the same kind of rainbow sage that works with vanilla ulm works with IF. Sure...you may only have a reinvig bonus for your magi if you took earth 4 and the rest a rainbow...but you need a variety of gems to make your research work. Especially if you take drain 3 which I still find wise.
My thinking is that if you take a decent bless effect, you are in effect ignoring your nation's research or other needs. (Such as productivity/order). Thoughts? |
Re: Iron Faith Ulm
Well; you have to consider what you're getting. You're getting a 1 earth, 1 random mage for your mages. And you are using them to create your magic. Now I don't know how many other nations you've played successfully; but that is quite a limitation.
I personally would not play IF for it's mages. The only reason that I would play IF would be either for ****s and giggles to say I have (which I have done) or to try to create some blessing effect. Under no circumstances would I not play (In MP) Order/Production/Misfortune. Otherwise you are not taking advantage of one of Ulm's strengths and might as well be playing a different race. Edit: Owl Quills are excellent all around; unless you are saving your Air gem income for something specific a 5 gem Quill for 3 more research a turn is an excellent tradeoff. [ December 21, 2003, 17:03: Message edited by: Zen ] |
Re: Iron Faith Ulm
As far as taking Drain with Iron Faith goes- why not? On the Ulm description screen it says they are immune to drain. I can see this not applying to indies, though..
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Re: Iron Faith Ulm
Only Master Smiths (base Ulm) are unaffected by the Drain scale. Anything else, including Black Priests (the IF mage), takes the full effect of the Drain scale.
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Re: Iron Faith Ulm
How about the Pretender?
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Re: Iron Faith Ulm
Pretenders are not immune either.
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Re: Iron Faith Ulm
Ulm must have a special mage skill False Advertisting, then. http://forum.shrapnelgames.com/images/icons/icon12.gif
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