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-   -   Move Along, Nothing to See Here (http://forum.shrapnelgames.com/showthread.php?t=17186)

Gandalf Parker January 7th, 2004 03:39 PM

Re: Move Along, Nothing to See Here
 
Quote:

Originally posted by Imperator Fyron:
I had edited it to mention Dominions 1 instead at the top quite some time before you made your post... My statements still stand about Dominions 1.
<font size="2" face="sans-serif, arial, verdana">Hmmmmm I would be willing to debate that but I think Im a rare person still playing Dom1 games.

I would be interested in your opinion of the Dom2 demo. That is if you dont mind feeling like your in the wrong bar of the wrong town talking about the wrong team. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 07, 2004, 13:41: Message edited by: Gandalf Parker ]

Fyron January 8th, 2004 06:26 AM

Re: Move Along, Nothing to See Here
 
In time. There is this meddlesome school...

Quote:

Originally posted by Pocus:
Fyron, tell us when you get into dom II demo. as a pillar of the Shrapnel forums, your opinion is rather interesting to hear.

<font size="2" face="sans-serif, arial, verdana">Laf. Noone has ever refered to me as a "pillar" before. Just cause I blab too much makes my opinion more valuable? http://forum.shrapnelgames.com/images/icons/icon12.gif

[ January 08, 2004, 04:27: Message edited by: Imperator Fyron ]

Daynarr January 8th, 2004 11:25 AM

Re: Move Along, Nothing to See Here
 
9806 Posts!!!!! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Fyron January 8th, 2004 08:01 PM

Re: Move Along, Nothing to See Here
 
But there is no noise in outer space... http://forum.shrapnelgames.com/images/icons/icon6.gif

PhilD January 8th, 2004 11:52 PM

Re: Move Along, Nothing to See Here
 
Quote:

Originally posted by Imperator Fyron:
But there is no noise in outer space... http://forum.shrapnelgames.com/images/icons/icon6.gif
<font size="2" face="sans-serif, arial, verdana">What? Haven't you ever seen those "in a galaxy far, far away" movies?

Space vessels in outer space make a lot of noise moving around, plus, when they get hit by something, you get those spectacular explosions - even outside of all atmosphere.

Everything's possible in high-tech universes http://forum.shrapnelgames.com/images/icons/icon7.gif

Unknown_Enemy January 9th, 2004 02:23 AM

Re: Move Along, Nothing to See Here
 
<font size="2" face="sans-serif, arial, verdana">You are not allowed to call Fyron a "noisy fellow" unless you are involved in a Space Empire4 PBW and battling him for good.

http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron January 9th, 2004 03:12 AM

Re: Move Along, Nothing to See Here
 
Erm... in reality, sound waves have 0 chance of every travelling in a vacuum. Explosions would be very muffled. The only combustible gas is that which comes from inside the ships, which is far too limited to create the massive explosions seen in most science fictions movies/shows. High-tech does not eliminate the basic laws of the universe.

[ January 09, 2004, 01:12: Message edited by: Imperator Fyron ]

Graeme Dice January 9th, 2004 03:17 AM

Re: Move Along, Nothing to See Here
 
Quote:

Originally posted by Imperator Fyron:
[QB] Erm... in reality, sound waves have 0 chance of every travelling in a vacuum.
<font size="2" face="sans-serif, arial, verdana">That's not quite true, as enough energy will still create a sign wave.
Black hole makes deepest-ever note

Quote:

High-tech does not eliminate the basic laws of the universe.
<font size="2" face="sans-serif, arial, verdana">I believe we need a humour injection, stat! http://forum.shrapnelgames.com/images/icons/icon7.gif

Ed Kolis January 9th, 2004 03:37 AM

Re: Move Along, Nothing to See Here
 
You know, there was once a Star Trek episode where Data reported an explosion with a volume of someething like 4x10^23 decibels... forgetting not only that sound doesn't travel in space, but that decibels are already a logarithmic scale... http://forum.shrapnelgames.com/images/icons/shock.gif

Though I suppose it would be possible for a sound that loud to travel through space... remember, space isn't REALLY empty, there's the minute amount of interstellar hydrogen, as well as the constant quantum fluctuations of matter and antimatter being created and destroyed out of nothingness... so if you hit a molecule of hydrogen REALLY hard and it shot over a few kilometers and hit the next molecule of hydrogen, which just happened to hit another molecule of hydrogen, I guess you could call that a "sound wave" http://forum.shrapnelgames.com/images/icons/tongue.gif

Actually, I suppose a sound of any volume would travel through space, because there's no friction to stop the hydrogen molecules from moving until they hit something... the sound would just travel VERY slowly! http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron January 9th, 2004 03:40 AM

Re: Move Along, Nothing to See Here
 
Quote:

Originally posted by Graeme Dice:
I believe we need a humour injection, stat! http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">I don't. A good way to carry out a joke is to act as if it isn't a joke... http://forum.shrapnelgames.com/images/icons/icon12.gif


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