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Re: Dominions 2 Demo Review
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[ January 13, 2004, 00:23: Message edited by: johan osterman ] |
Re: Dominions 2 Demo Review
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Re: Dominions 2 Demo Review
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Cheers! |
Re: Dominions 2 Demo Review
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Here is an example: Jotun Spearman compared to Jotun Huskarl with spear: 18 prot. vs. 15 prot.; 10 def. vs. 11 def.; 6 fatigue vs. 5 fatigue; 12 combat move vs. 13 combat move. Now for cost: 30 gold/32 res vs. 35 gold/23 resources. That 5 gold extra has rarely been a determining factor; it is the 9 fewer resources that often allow more of the Huskarls to be built, which are roughly as strong as the Spearmen indivually. Not very balanced here it would seem. The same sort of oddities appear with Axemen and the axe-wielding Huskarls. The Hirdman are not that much stronger than the other melee units, save their longswords being slightly better than axes. And yet they cost a lot more, as they have high gold and resource costs. I have not noticed the Woodsman or Neifel Giants being that much more effective when lead by a Gode or a Herse. Maybe those blessings just need much better priests or some such to be effective. Quote:
Now as for the other part... I have most certainly considered hte myriad of possibilities, and the bizarreness of how the unit costs work limits them. Quote:
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Another note on morale... please explain to me how half of my army routing AFTER the enemy had routed, save an infantry or two, is at all realistic, historically accurate, or good for gameplay. I have seen this happen more than once. |
Re: Dominions 2 Demo Review
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This way spearmen will get much less afflictions and they will Last much longer. On average they will probably can take 3-4 times more hits. Spearmen have slightly worse defense, so they'll be hit a bit more often, but not anywhere close to 3-4 times. So, if anything I'd think that spearmen are more efficient in most cases, but often decision is made depending whether the gold or resources are in shortage |
Re: Dominions 2 Demo Review
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You should try out Saber Cherry's combat simulator, overall, the JO spearmen are just slightly ahead of most of their other units Quote:
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Re: Dominions 2 Demo Review
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Then may I suggest a more "realistic" game such as Stronghold or Lords of the Realm. No one has claimed this game is "realistic". While more accuracy from archers would be nice, they would also become far more deadly and thus imbalance the game because they are cheap compared to armored troops. As was the case historically in the real world, for two armies that "cost" the same, the army with the archers will beat the army with the armored troops almost always. Quote:
By the way, you can also hire 2 Huskarls for the cost of 1 heavy cav. The giants are by far more useful ... |
Re: Dominions 2 Demo Review
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http://www.hpssims.com/Pages/products/POA2/POA2b.html |
Re: Dominions 2 Demo Review
Not to argue about which is best, but the costs make a lot of sense.
According to what I have seen thus far, the gold cost of an unit is more or less tied to its quality, professionalism and special powers, regardless of equipment (at least, when comparing units of the same nation/theme) : thus, units with higher morale, higher base attack, defense, hit points, berserking, or beeing sacred will cost higher. The ressource cost of an unit is entirely dependant on its equipment, the heavier the armor and the weapons, the more it costs, and every additional items (helms, shields, additional missile attacks ...) add to the cost. Gold and ressource cost do not have to be tied to each other. That's just why mages leaders costs a huge amount of gold and a very low amount of ressources, heh. Putting an heavy armor on a militia will cost the same (in resource) as putting the same armor on a seasoned soldier. A grizzled veteran will need to be paid more (in gold) than a blue militia Considering that, the cost of spearmens vs huscarls are completely understandable. Huscarls are quality, elite troops, with higher morale and base (unmodified by equipment) combat stats, but more lightly armored (scale vs chain) than regular spearmen. Thus, a higher gold cost, and a lower ressource cost. PS : you also forgot upkeep costs (in gold). Huscarls will overall cost you more in the long run, because their wages are directly poportional to their base cost. Now, anyone is entitled to his opinion about whether *you* value pure protection or better overall prowess more (or whether Jotunheim should have recieved an elite AND heavily armored unit or not), considering the always highly situational choices you have to make (sometimes you are starved for ressources, sometimes for gold). But the costs are completely logical, not bizarre, when you know what resource and gold costs are supposed to represent. |
Re: Dominions 2 Demo Review
Another thing to consider with gold cost vs resource cost is that upkeep is dependant on gold. I will often build Huskarls early on when it's important to raise an army quickly. However, recruiting lots of gold expensive troops every turn isn't a good idea, since the upkeep will choke your economy.
With heavily armored low gold cost troops you can maintain a larger, tougher, army, even though it takes longer to build it up. |
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