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Re: new orders planned?
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Re: new orders planned?
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Re: new orders planned?
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So to summarize we have a new hold&attack implementation, where dual missile/melee units will be able to fire, then charge to melee. What is still missing is a hold+/fire hold+ : same behavior than in the new hold/attack, that is hold if nothing in range, or fire missile weapons. fire : same behavior as of now, that is, if nothing is in range move, otherwise fire. Then archers would at Last be able to behave *somehow* historically. As of now we have our archers Groups which move to get in range of the enemy, with the usual problem of having them stomped by advancing enemy infantry. ------------------------------------- allowing BG to fire their missile weapons: I think its a non issue too, and I concur that its more annoying to not have this problem fixed, that to have in rare occurences 2 armies iddle, with the attacker retreating when the max number of round is elapsed. In fact where is the problem? That we will have to watch a replay where nothing happen during 30 rounds, once every one hundred battles??? Is it a so horrible prospect that IW prefer to stand adamant (& alone) in his belief? |
Re: new orders planned?
to add some water to the mill (a french expression...) about why I (we...) think that 2 armies with only archers on BG will be a very rare occurence...
We know that if an army has only BG, then as soon as one loss is incured, the whole army rout. So in essence, no player will ever dare to do that, except if he dont knows about the rule... => BG with missile firing ability is even less a problem that we all think of. I really urge IW to reconsider their position. It dont makes sense to refuse fixing this big loophole for a reason so weak, argument wise. |
Re: new orders planned?
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(that was not a promise, just an OK on your thoughts) |
Re: new orders planned?
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A recent example: If you set your orders to retreat and try to assassinate someone you will retreat and die. http://forum.shrapnelgames.com/images/icons/icon12.gif This seems to annoy people. Waiting for 50 turns of slow battle replays because you didn't expect the enemy to do the same 'stupid' battle setup as you, would be considered annoying. |
Re: new orders planned?
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Sorry about the rant, but the arguments I'm hearing are getting rather silly, IMO. |
Re: new orders planned?
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Sorry about the rant, but the arguments I'm hearing are getting rather silly, IMO. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Or just stop the battle if nothing happens for say 4 turns (no fire, no melee, no spells). And note that currently we have to wait for dissolving leaderless magic creatures and end of poison effects, not counting routs where chasers can't outrun the routed army... And so ? Not a big deal neither, press Q ! http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: new orders planned?
I guess one of the points not mentioned yet is that "fire and hold" orders would be great for reducing friendly fire issues when your crossbowmen massacre units that pursue routers. If they would stop firing after two volleys, that would not happen any more. Also, after two volleys armies are pretty much engaged in melee already, and you usually don't want them to keep on firing into the fray (if you do, then you could just order them to "fire"). And yet, they would remain on the battlefield and serve as a Last-ditch defense of commanders if melee units fail to rout the enemy. Therefore, although the new Version of "hold and attack" will help combo units, such as Tien Chi cavalry, it saddens me that the problem of friendly fire still remains. This has been mentioned quite frequently as one of the things that can ruin the enjoyment of the game, and I hope that in future we'll have more options in order to avoid it.
edit: Btw, if orders could be geared towards number of volleys instead number of turns for missile units, that would be great. Otherwise, even with fixed "fire and flee", crossbows would only fire one volley and then retreat. [ February 11, 2004, 20:46: Message edited by: HJ ] |
Re: new orders planned?
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[ February 11, 2004, 22:03: Message edited by: Norfleet ] |
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