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-   -   How old are Dom2 players? (http://forum.shrapnelgames.com/showthread.php?t=17808)

Zeikko March 17th, 2004 01:34 PM

Re: How old are Dom2 players?
 
I am only 16 and i remember Bubble Bobble, Star Control, etc. http://forum.shrapnelgames.com/images/icons/tongue.gif

PrinzMegaherz March 17th, 2004 03:02 PM

Re: How old are Dom2 players?
 
I am only 22 and remember Dungeon Master http://forum.shrapnelgames.com/image...s/confused.gif

Seems something is wrong with my upbringing http://forum.shrapnelgames.com/images/icons/icon12.gif

z0dd March 17th, 2004 03:40 PM

Re: How old are Dom2 players?
 
Since we're reflecting on past strategy gaming experiences, one can guesstimate my age by what I remember playing "back in the days":

- Fortress of the Witch King
- War of the Lance
- Sword of Aragorn
- Xyphus
- Sword of Fargoal

and of course: Master of Magic!

Endoperez March 17th, 2004 04:30 PM

Re: How old are Dom2 players?
 
If someone wants to try Master of Magic, it is available from www.the-underdogs.org as abandonware...

For those who don't know about it: Civilization-like interface, great deal of nice spells. Many bugs and many of them exploitable. It was never meant to be played in multiplayer, so the balance was thrown away and designers instead went for good gaming experience...

It has some things Dom-fans won't like, but it has great innovations too! And it is good for a few hours' game that does not need real thought to go into it.

Wyatt Hebert March 17th, 2004 04:42 PM

Re: How old are Dom2 players?
 
MoM was great!

Oh, and Sword of Fargoal? *lol* Played that... even got down to the fifteenth level a few times...

Bum--bum-ba-bum--bum-bum-bum--ba-bum-ba-bum...


Now, a game I really liked was (is) Mail Order Monsters. Cute little interface and all, and MULE is still one of the best economics games, imho. (I'm only 27... and I like that I can say only) http://forum.shrapnelgames.com/images/icons/icon7.gif

Wyatt

tinkthank March 17th, 2004 05:02 PM

Re: How old are Dom2 players?
 
I remember the days before computers. Only vaguely, but I remember. Played "adventure" on a Zenith CP/M when I was about 8.

Leif_- March 17th, 2004 05:15 PM

Re: How old are Dom2 players?
 
Quote:

Originally posted by z0dd:
Since we're reflecting on past strategy gaming experiences, one can guesstimate my age by what I remember playing "back in the days":

- Fortress of the Witch King
- War of the Lance
- Sword of Aragorn
- Xyphus
- Sword of Fargoal

and of course: Master of Magic!

<font size="2" face="sans-serif, arial, verdana">Hah! Whippersnapper. My first forays into gaming goodness was through such esteemed titles as:

- International Soccer (on a ROM cartridge)
- Hunchback
- Manic Miner
- Jumpman
- Blagger
- Summer Games
- Commando
- Bruce Lee
- Choplifter
- Barbarian

and many, many, many more. (Floppy disks? Floppy disks We didn't need no steenking floppy disks.)

Endoperez March 17th, 2004 05:55 PM

Re: How old are Dom2 players?
 
Barbarian, (or Death sword) was quite unique game... the feeling in it is great. Pity I have found nothing like it, I liked the controls and all the things you were able to do. I'm not sure about the decapitation, though, as it had so strong impact in the game.

johan osterman March 17th, 2004 05:57 PM

Re: How old are Dom2 players?
 
Quote:

Originally posted by Leif_-:
Hah! Whippersnapper. My first forays into gaming goodness was through such esteemed titles as:

- International Soccer (on a ROM cartridge)
- Hunchback
- Manic Miner
- Jumpman
- Blagger
- Summer Games
- Commando
- Bruce Lee
- Choplifter
- Barbarian

and many, many, many more. (Floppy disks? Floppy disks We didn't need no steenking floppy disks.)

<font size="2" face="sans-serif, arial, verdana">Bruce Lee was a damn cool game, especially since you could play it as a two player game, with the second player taking the role of a green sumo with a useless bellow as a tertiary attack.

Arryn March 17th, 2004 06:08 PM

Re: How old are Dom2 players?
 
All of you are still too young. http://forum.shrapnelgames.com/images/icons/icon12.gif

My first foray into computer gaming was *writing* a lunar lander "sim" in Fortran (and later PL/1) on an IBM 360/40 mainframe. Input via punchcards (remember the model 029/129 keypunch machines?) or the ops console, output via greenbar paper on a line printer. Hmmm, framerate was 0.1-0.2 fps ...


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