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Re: misc questions
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Re: misc questions
It's only anonymous if the units don't belong to you, and thus show up as 'Special Monsters'. This includes Horrors, Ghost Riders, Manifestations, Earth Attack (special: will not attack you).
Imprint Souls is _not_ anonymous. Check your battle report; it'll tell you which AI cast it on you. Nor, for that matter, are assassins; perhaps they should be, at least if they assassinate a leader and get away. |
Re: misc questions
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There was one game I was playing in which I was being attacked EVERY turn in 2-3 provinces by "Independents", always in the same amount and composition, for over 6 straight turns. I asked about it here in the forum and was told it was Imprint Souls. [ March 03, 2004, 17:42: Message edited by: Arryn ] |
Re: misc questions
Arryn --
Imprint Souls results in 2 Mad Priests with an army of madmen and fanatics, usually ~60 total per cast. Unless there's interaction with a mod going on, it won't generate kniggets. Feudal-type attacks do happen due to randoms, although I don't see them very often. To my knowledge, no spell causes this sort of attack. |
Re: misc questions
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Guess that pretty much limits the anonymous summons to just the Conjuration-9 Ghost Riders. http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: misc questions
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[ March 03, 2004, 18:21: Message edited by: NTJedi ] |
Re: misc questions
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With Looming Hell, the question seems more or less academic, since you can always see whose global enchantment it is anyway. |
Re: misc questions
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Although, if it were identified as independents attacking, then the AI might not see it as a declaration of war even if a human player would look at the global enchantment screen and work out who to blame. |
Re: misc questions
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Oh yes - Earth attack is another good one. Wouldn't it be better to have an agreed mod that increased the gem cost, if that would make the spell usable in your opinions? Or is that hard to do? (I haven't played with the mod system yet) |
Re: misc questions
It should be noted that Ghost Riders, while powerful for its cost of 5 gems, is nearly totally ineffective on any province with a Fort: The Ghost Riders will attack the province and kill your PD and patrollers, but can't neut the province because they don't stick around to siege the fort: Therefore, since you hold the fort, after a Ghost Rider attack, the province reverts to your control again even if you lost the battle.
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