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-   -   cirlani reloaded (http://forum.shrapnelgames.com/showthread.php?t=18177)

tinkthank March 8th, 2004 02:51 AM

Re: cirlani reloaded
 
Quote:

Originally posted by Wauthan:
Aww nuts! I remade the .map file as well with that edit. The white pixels accidently got pushed out of their place when I "swirled" the water. I'll send it over to Arryn ASAP. Thanks for the quick report Corporal Thinkthank. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">With pleasure. Let us know when the new and improved Version is up!

Wauthan March 8th, 2004 02:57 AM

Re: cirlani reloaded
 
Map file sent to Arryn now. Only a slight snag left. You see I was just about to turn the mapfile into a full scenario so there are more impassible borders, set province names, more "heavy site" locations and less starting places than might be expected. http://forum.shrapnelgames.com/images/icons/blush.gif

It's perhaps more accurate to Torvaks vision this way though considering how he placed the graphics. http://forum.shrapnelgames.com/images/icons/icon12.gif

Fortunatly people who thinks this messes up their enjoyment of the map can easily fix these things by firing up the good old map editor and loading cirlani.


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