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Re: Ctis Desert Tombs
My opinion being able to purchase a cheap priest to summon Ghouls isn't all that important. The only nation that can do that now is BE and that's fine by me.
How would it add more variety? It certainly doesn't make it more lifelike. But it makes it more lifelike than one that has a Huge Popkilling dominion like CW, AE, and SG so that if you take any positive scales you are signing yourself to unefficent use of points. |
Re: Ctis Desert Tombs
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Re: Ctis Desert Tombs
If you read the theme. I know it's a stretch, reading that is. It says that the Sauromancers reanimated those priests and priest-kings that were locked away in the desert tombs. Noone needed to teach them, they are/were dead and that is where they learned how to bless and function with the undead, in the realm of the dead.
I didn't answer my questions, it doesn't add variety at all, since one other nation can do it already. You want to make the only two living -non- pop killing dominion nations exactly the same? |
Re: Ctis Desert Tombs
Personally, I think Desert Tombs is costed appropriately. While I can have and have had large mobs of undead with Desert Tombs, you also get very nice heavy infantry and quite a few other benefits.
Here's a similar question. Why would you take the Lord of the Gates over the Prince of Death? The Prince of Death is strictly better... except that the Lord isn't Undead, and hence doesn't have the Undead vulnerabilities. Another benefit that C'tis enjoys is one I've seen mentioned elsewhere, in that their Longdead (if you use them) have better protection than 'human' Longdead. Anyway, just my impressions of Desert Tombs. |
Re: Ctis Desert Tombs
I don't think it's appropriate to the cost. It's slight expensive for my taste for a theme. For the harsh economic penalties it should cost less. The "free points" can then be converted into a slightly better blessing and thus the weakness of being neither fully dependant on undead nor living troops could be nulled since their only sacred troops are undead and sacred serpents (not the best unit in the world for a blessing).
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[ March 20, 2004, 01:29: Message edited by: NTJedi ] |
Re: Ctis Desert Tombs
Excavation? I thought the Saromancers were raising them from the dead which meant a gem cost. So you could have an Excavation cost of digging them up then a gem cost of bringing them to life. Sure. But since the game can't handle that, just gem cost works for me.
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Re: Ctis Desert Tombs
It's just an idea for the desert tombs theme...
Perhaps we'll see a new theme with the upcoming patch where unholy priests can be purchased. |
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Re: Ctis Desert Tombs
I said a new theme where unholy priests can be purchased.
If you've never played the Broken Empire theme then for you it may be new. [ March 20, 2004, 01:46: Message edited by: NTJedi ] |
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