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-   -   MP Game - Pascentiful 2 starting Saturday 22 May. (http://forum.shrapnelgames.com/showthread.php?t=19129)

Esben Mose Hansen June 8th, 2004 08:43 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Argh. I'm the culprit.

I read the "10-points pr. path-pretender" as "every magic path you take most be taken to 10 points". As I understand, you meant the pretenders whose initial new magic path cost was 10 points. I'm so sorry :-(

I think my nation will commit ritual suicide as amends. I will loan a sea province to the north for this purpose. It will take a couple of turns to set this up; I need to forge some magic items to go into the sea.

Again, I'm sorry :-(

Cohen June 8th, 2004 08:49 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Well, otherwise you can keep your wyrm in the capitol researching and forging only, but I suppose this is very bad for you ... but you can keep playing at least.

If you withdraw in only 1 province, you could leave a big hole in the map...

Daynarr June 8th, 2004 09:33 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Quote:

Originally posted by Esben Mose Hansen:
Argh. I'm the culprit.

I read the "10-points pr. path-pretender" as "every magic path you take most be taken to 10 points". As I understand, you meant the pretenders whose initial new magic path cost was 10 points. I'm so sorry :-(

I think my nation will commit ritual suicide as amends. I will loan a sea province to the north for this purpose. It will take a couple of turns to set this up; I need to forge some magic items to go into the sea.

Again, I'm sorry :-(

<font size="2" face="sans-serif, arial, verdana">There is no need to kill yourself for it. Just putting your pretender in capitol will allow you to use him like an immobile and that is within rules.

Esben Mose Hansen June 8th, 2004 09:40 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Oh, all right then, I'll stay in the game. The thing was bloody useless anyway. It fought well, but was always left behind and used the entire battle shuffling back and forth anyway. It looked cool, though http://forum.shrapnelgames.com/images/icons/icon9.gif

[ June 08, 2004, 08:49: Message edited by: Esben Mose Hansen ]

Cohen June 8th, 2004 09:43 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Why don't you look for a sub so on?

If not, I'd be glad to take the gems and money, and to get attacked http://forum.shrapnelgames.com/images/icons/icon10.gif

Esben Mose Hansen June 9th, 2004 01:04 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
If my Wyrm count as a stationary pretender, can I teleport it around?

Cohen June 9th, 2004 01:16 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
Well the problem is that the Wyrm has stats far more better than an Oracle or a Fountain of Blood ...

I'd say to vote for this.

Other players can say NO or YES, or propose something.

I'd propose you can teleport only for defence purpose in your owned province.
So you can use your Wyrm who's better superior stat that our pretenders, but you cannot exploit this attacking us.

Esben Mose Hansen June 9th, 2004 01:35 AM

Re: MP Game - Pascentiful 2 starting Saturday 22 May.
 
I suppose it doesn't matter. I forgot it doesn't have any magic, so it can't very well teleport. And for the gems it would cost to empower the darn thing, I could easily get a better SuperCombatant. It really isn't that good, it has been beaten by independents several times in this game http://forum.shrapnelgames.com/images/icons/icon7.gif

I find this quite ironic. I usually only use stationary pretenders, because I hate getting my pretender killed. (I sometimes use the Phoenix, because while it sucks, it is darn STYLISH, and immortal.) In fact, this is the ONLY MP game where I have a non-stationary pretender.


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