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Re: MP Game - Zap\'s New game with House Rules
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Of course, I don't feel this so much helps the problem as it does to exacerbate it, as it will be that much more difficult to research a countermeasure, and gives that much more of an advantage to the early leader of the arms race, something which I have demonstrated in Cohen's other retarded research games. Quote:
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Re: MP Game - Zap\'s New game with House Rules
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Don't let the door hit you on the butt on your way out. http://forum.shrapnelgames.com/images/icons/icon12.gif [ May 26, 2004, 00:45: Message edited by: Stormbinder ] |
Re: MP Game - Zap\'s New game with House Rules
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The game settings aren't set in stone. On a whim, I may tweak some of them when I create the game. I hope no-one minds that (let me know if you do). |
Re: MP Game - Zap\'s New game with House Rules
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Re: MP Game - Zap\'s New game with House Rules
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[ May 26, 2004, 01:10: Message edited by: Norfleet ] |
Re: MP Game - Zap\'s New game with House Rules
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[ May 26, 2004, 01:16: Message edited by: Zapmeister ] |
Re: MP Game - Zap\'s New game with House Rules
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The way I play it, one party gains provinces, while the other loses them: We call the former party the "winning side", and the latter party the "losing side". It's nice and orderly. Quote:
[ May 26, 2004, 01:51: Message edited by: Norfleet ] |
Re: MP Game - Zap\'s New game with House Rules
[quote]Originally posted by Norfleet:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Yvelina: Quote:
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Re: MP Game - Zap\'s New game with House Rules
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Anyway, there is not much point of arguing about it now. We will see after the game. As Zap, I'll be first to admit if my predictions will be wrong, but I doubt that I'll have to. |
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