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Re: Diplomacy Screen
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In your Arco-Ulm arrangment.. an Arco scout follows behind the Ulm army. When Ulm takes a province and moves on then the Arco scout takes the province, Arco cases akashics as the scout moves on. Another scout or a researve army is following behind that to retake the searched province. Its actually much easier to do when a nation has sneaking mages. |
Re: Diplomacy Screen
There are alot of ways to accomplish it but yes it usually involves some sort of charming spell. In one game I was in I maintained an empty province near the capital that I could send a mage to so that the other guy could windride him out. In another I had my mages do transport spells dropping them into the trap-provinces. In yet another game we maintained border provinces that could be used to trade units.
One we meant to try but never got it setup before the game ended was when I had taken a really negative magic scale. I was supposed to send a sneak unit into his territory and "take" a province near his castle. He was going to make mages and walk them into it so I could do a binding spell. The big advantage was that I would have a lab full of mages that would be operating inside his majorly plus-magic scale. Again I say that I think supporting creative play is more fun than offering menus of set choices like "ally shares everything" button. |
Re: Diplomacy Screen
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One of the few things I WOULD like to see is the ability to delete defence on a province. I can destroy buildings but not defense. http://forum.shrapnelgames.com/images/smilies/frown.gif |
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