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-   -   Cheat detection overzealous? (http://forum.shrapnelgames.com/showthread.php?t=19314)

Scott Hebert June 24th, 2004 09:50 PM

Re: Cheat detection overzealous?
 
Quote:

Originally posted by guybrush threepwood:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Scott Hebert:
Anyway, after finishing a small project for Zen regarding research efficiency, I was wondering if anyone would be interested in a very basic program to calculate research efficiency. If there is sufficient interest, I will see what I can do to tidy it up and beg space somewhere for it to go up.

<font size="2" face="sans-serif, arial, verdana">What does the program do? Just wondering whether it overlaps with this? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">It's more or less the same. My program is just this itty-bitty thing in Qbasic to auto-calculate the efficiency score.

Do you know if this website includes experience bonuses? This change things a bit.

Also, my program allows for calculation at any level. It's not nearly as elegant, however.

Cainehill June 24th, 2004 10:15 PM

Re: Cheat detection overzealous?
 
Quote:

Originally posted by Graeme Dice:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Arryn:
As various fanboys keep pointing out, the devs have a different idea of priorities than some of us have.

<font size="2" face="sans-serif, arial, verdana">I was wondering how long it was going to take before people would start to accuse those defending the programmer as fanboys. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Eh - the people pointing out that the developers have different priorities than some of us aren't necessarily defending the programmers, so 'fanboy' isn't being applied to the defenders.

Explaining away the fact that the Skratti and Warlock didn't go back in as a "different priority" isn't defending the programmers.

Explaining away the fact that the developers didn't put out a 1 hour fix right after finding out the Skratti and Warlock was missing (in two patches now) as a different priority isn't defending them.

Explaining that parts of the user interface are infuriating, and aren't likely to get any better because the programmers don't like to do user interface work isn't defending them.

Feh.

guybrush threepwood June 24th, 2004 10:59 PM

Re: Cheat detection overzealous?
 
Quote:

Originally posted by Scott Hebert:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by guybrush threepwood:
What does the program do? Just wondering whether it overlaps with this?

<font size="2" face="sans-serif, arial, verdana">It's more or less the same. My program is just this itty-bitty thing in Qbasic to auto-calculate the efficiency score.

Do you know if this website includes experience bonuses? This change things a bit.

Also, my program allows for calculation at any level. It's not nearly as elegant, however.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">It does indeed handle experience. But anyway, congratulations that you are getting the hang of programming. It is a quite handy skill http://forum.shrapnelgames.com/images/icons/icon7.gif

Ps. What do you mean by "any level"?

[ June 24, 2004, 22:05: Message edited by: guybrush threepwood ]


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