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-   -   Newbie Question about Desert Tombs (http://forum.shrapnelgames.com/showthread.php?t=19342)

tinkthank June 16th, 2004 05:48 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by Reverend Zombie:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by tinkthank:
Hey thanks, all helpful stuff here.


Further follow-up questions:

1. Any tips on getting Empoisoners to successfully assassinate (primarily: early game; NOT with super-duper gear)?

<font size="2" face="sans-serif, arial, verdana">I have success scripting them to cast raise dead. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hm ok -- but that requires D2, so you will need at least construction 4 first before enchantment 3, right? At what turn can you get that?

Scott Hebert June 16th, 2004 05:55 PM

Re: Newbie Question about Desert Tombs
 
Well, just a thought, but have you tried Skull Talismans? Presuming your Pretender has any Death magic, you could have an Empoisoner working from turn 2 (first assassination on turn 4).

Reverend Zombie June 16th, 2004 07:25 PM

Re: Newbie Question about Desert Tombs
 
Quote:

Originally posted by tinkthank:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Reverend Zombie:
I have success scripting them to cast raise dead.
<font size="2" face="sans-serif, arial, verdana">Hm ok -- but that requires D2, so you will need at least construction 4 first before enchantment 3, right? At what turn can you get that?</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ooops. I meant the "animate skeleton/dead" that raises just one undead at a time, is available at encantment 1.

[ June 16, 2004, 18:30: Message edited by: Reverend Zombie ]

tinkthank June 17th, 2004 09:51 AM

Re: Newbie Question about Desert Tombs
 
On a side question: The Keeper of the Tombs is a level 2 priest but not sacred -- is that intentional? I cant think of any other unit like that offhand that has priestly abilities but is not able to be blessed him/herself.


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