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Re: Wind ride & Hellbind heart
I've done it in my current game... the enemy shows up outside the castle, so you better have your welcoming committee on patrol.
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Re: Wind ride & Hellbind heart
That's an inefficient way of doing things. Efficient way is to wait until enemy A sieges you and then cast Wind Ride on enemy B's VQ http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Wind ride & Hellbind heart
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Re: Wind ride & Hellbind heart
...other than Wind Ride generally not working on ethereals such as VQs.
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Re: Wind ride & Hellbind heart
I like the AI abandoning stupid scripts. I recently had a large number of troops and mages, with the mages scripted to cast nether darts, expecting to go up against a large tien chi army of national troops. Instead, a Machaka Arch Devil shows up. So, instead of annihilating my own troops with nether darts, my wonderfull mages decided to cast decay instead, while the undead slaughtered him http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Wind ride & Hellbind heart
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Re: Wind ride & Hellbind heart
It seems to be impossible: I cast fifteen Wind Rides on an Ethereal Friar, and all the wind rides "failed to get any hold on the Ethereal commander".
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Re: Wind ride & Hellbind heart
It has worked on prophets though. Thats fun. But I think I would only do the "throw B's commanders at player A's seiging army" only if B had a large army coming at me also. Especially fun if they are allies. MUHAHAHahhahahahahaha! Damaging 2 armys with one spell!
Thats an interesting use of Wind Ride. I would still prefer the Hellbind Heart (or some other binding/charming) aspect of my tactic because I love the "gifts" feel of it. I rush to check each turn and see what I got. What useful commander, what gems or equipment did he have on him, how can I use him in my armies. And its a great way to break up enemy armies into smaller scattered ones. |
Re: Wind ride & Hellbind heart
Wind ride is my favorite weapon for taking out enemy pretenders who qualify. Virtues are particularly vulnerable *waves at Cohen*, as well as liches. But then again, what are liches not particularly vulnerable to?
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