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Re: OT: Master of Magic 2 - now looking quite likely
The saddest thing is that I get 90% of my (purchaced) game patches from a site like gamecopyworld. In fact, much of the crap I've bought requires a CD in the drive or some kind of asinine registration to get patches. Why game companies insist on making owning a legal copy of a piece of software more tedious than simply stealing it is beyond me. I have downloaded "illegal" Versions of several games I already own, simply because the pirated stuff comes without spyware or requiring me to email my life story to some anonymous server. The fact that I actually pay for the game seems more like a paypall donation to your favorite website. Thanks for the hard work, keep it up. You want your unopened box back?
[ July 16, 2004, 07:07: Message edited by: Blitz ] |
Re: OT: Master of Magic 2 - now looking quite likely
I legally own all the games I have, despite having several excellent CD copying tools and knowing how to use them effectively. I also have downloaded no-CD cracks (from gamecopyworld) for every one of them that has such annoying copy protection. IMO, according to the Fair Use laws, once I buy something, it's my right to use that product however I wish so long as I don't abuse "Fair Use" (ie, give copies to other people, etc.). If I want to create 20 backup copies for myself, or install it on 5 machines, that's my right. So long as my legally-owned copy is only played on one machine at a time, the game publisher has no right whatsoever to dictate how I use what I have paid for.
I don't approve of software "piracy", but the software industry, with its utter lack of concern for such things as fitness for intended use, and fascist licensing, just begs for piracy. Software is the only product I can think of that you can buy without any consumer protection as to getting what you ostensibly paid for. Be it a functional game (countless example of games that won't even run out of the box, such as UFO:Aftermath or MOO3) or million-dollar enterprise accounting apps from Oracle (that won't install or even if you get them installed won't actually work). Sorry about the rant. |
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And trying to download it elsewhere? At the time I was still trying to put up with the game, this was a royal pain in the ***. You certainly couldn't simply download it off their webpage. I couldn't even *FIND* it on their webpage. In fact, the only place I could actually find the patch at all was from piracy sites. I ask myself, why should I pay for the game so I can have to resort to this? I have since returned the game(which in itself required a loud argument and several shots to be fired). This game is entirely not worth the hassle, and I dread the idea of going through this BS with the proposed MOM2. I think this time, I'm definitely going to exercise "try before you buy". |
Re: OT: Master of Magic 2 - now looking quite likely
JA2:Wildfire is one of the buggiest pieces of code I've ever had the misfortune to use. And the fact that I paid $20 for it, when the by far bigger and better mod JA2UC (Urban Chaos) is available free, just rankles that much more. Popov wasn't supporting his mod worth a damn even before the dispute with Strategy First arose. Worse yet, to essentially screw over the JA2 player community by not supporting the product you agreed to accept money for, because of a dispute between the dev and the publisher, something the players/customers are not at fault for and have no control over, is outrageous. Perhaps Popov wouldn't be having a money dispute if he'd released a stable product that lived up to its hype, and supported it as he was obligated to. Personally, I think SF is doing the right thing by not paying him. He doesn't deserve it. Regardless of reason, it's the game players that get screwed in the end though.
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[ July 16, 2004, 09:48: Message edited by: Anglachel ] |
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