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Re: New Jotun theme: Muspelheim
Try uncompressing the tga file.
When you save the tga file in PSP8 (save as) there is a box called 'advance', press the button and an option appears. Click 'uncompressing tga'. |
Re: New Jotun theme: Muspelheim
Also, check that it saves in 24Bit color, the game says it can use 32 as well, but everytime I tried it didnt work...
So go for 24! |
Re: New Jotun theme: Muspelheim
Azhur, did you get my PM?
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Re: New Jotun theme: Muspelheim
Quote:
Now a couple of coding problems: - No matter what leader-command i give, all my commanders have a leadership of 25, except my mage (40). What's the issue here? ------------------------------------------------------------------------------------------------------------- [PROBLEM SOLVED] - My new unique pretender, Surt, won't show up in the SC selection screen. Why is that? ------------------------------------------------------------------------------------------------------------- - How can I edit my pretender cost? |
Re: New Jotun theme: Muspelheim
Quote:
best regards Thilock |
Re: New Jotun theme: Muspelheim
Azhur, here some samples. I made two, one without burnt sizes and one with.
256x64 pix banner http://thilockdominus.freehomepage.c...eimbanner1.jpg http://thilockdominus.freehomepage.c...eimbanner2.jpg 128x32 pix banner http://thilockdominus.freehomepage.c...eimbanner3.jpg http://thilockdominus.freehomepage.c...eimbanner4.jpg Feel free to use them, or if you have anything else in mind then please tell http://forum.shrapnelgames.com/images/smilies/happy.gif best regards Thilock |
Re: New Jotun theme: Muspelheim
Quote:
That logo sure looks fine, though somewhat reminds of your draconian one. Still very well crafted, I'll put it in use right away.. http://forum.shrapnelgames.com/images/smilies/cool.gif |
Re: New Jotun theme: Muspelheim
All right guys I'm back on track with this mod.
Questions: - What modding command do I use to define the cost of a pretender? I tried #pretendercost-command, but that didn't work out.. - Is a 64x64 pixel sized tga-file right when creating sprites for giants? |
Re: New Jotun theme: Muspelheim
It's #gcost
Enter the number on many points the pretender should cost. From the Mod manual: #gcost The cost in gold. This is also the cost in design points for pretenders.[/i] Read somewhere that a normal human unit is 32 pix high I dunno how wide. But I'm making the elf on 64x64 pix and the elf is 32 pix high so their are space to weapons and alike. |
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