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-   -   MP Game - Yarnspinners (http://forum.shrapnelgames.com/showthread.php?t=20435)

Tuidjy August 20th, 2004 03:31 AM

Re: MP Game - Yarnspinners
 
Given that Vanheim has been taken, I'd like to call
Caelum. I do not know what predender I will end up
playing yet, I have never thought of a storyline for
the birdies. But I bet on something nasty :-)

Mark the Merciful August 20th, 2004 04:52 AM

Re: MP Game - Yarnspinners
 
This sounds like fun. I'd like a go with R'lyeh as I haven't played them yet (bit of an easy one of course, with lots of available material - as long as I don't mind risking my sanity...)

jarenko August 20th, 2004 05:16 AM

Re: MP Game - Yarnspinners
 
I'll play as Atlantis.

Zapmeister August 20th, 2004 08:55 AM

Re: MP Game - Yarnspinners
 
Quote:

Cainehill said:
How are points to be awarded in the case of ties? Provinces and castles in particular might be even, especially as everyone has an incentive to try to get up there for the points.

I'll pool the points and distribute them evenly, e.g. 2 players tied for first and second get 15 points each.

Vicious Love August 20th, 2004 10:48 AM

Re: MP Game - Yarnspinners
 
Raven Darkshadow Bloodfyre will show you fools the folly of your ways, in blackness and in night. Stygian night. Nevermore.

Karacan August 20th, 2004 11:52 AM

Re: MP Game - Yarnspinners
 
Quote:

Lex said:
Riven, Lord of Fire and Ice, Breaker of Spirits, Corrector of Illiterate Fools hereby rises from his slumber to bring attention to your ill conceived plans: it is clearly stated in the rules for this contest of wit, that no army will be counted points.


What lies Dead yet stirs as Life need not read nor write nor wit nor thought. World domination by turn 60 will suffice.

Lex August 20th, 2004 09:30 PM

Re: MP Game - Yarnspinners
 
I'm gonna pull out while the game is still open. Doing the responsible thing and gonna give equal time to work as I do to games. Got too much work expected in the next few months. maybe next time.. Vanheim is now up for grabs

Karacan August 20th, 2004 11:02 PM

Re: MP Game - Yarnspinners
 
How many players are you looking for, anyway? I'd suggest a max of ten, that's ten Posts per turn plus two or three from observers. You get my meaning. http://forum.shrapnelgames.com/images/smilies/wink.gif

And when do you intend to start, anyway? As I said, next week is going to be a busy one for me, but with 72 no quickhost, I should be able to get in everything.

Frosted Flake August 20th, 2004 11:11 PM

Re: MP Game - Yarnspinners
 
People used to ride cohen about weird games...LOL

frosted flake

Cheezeninja August 21st, 2004 12:54 AM

Re: MP Game - Yarnspinners
 
I'd like to participate in this as well, with the 72hour no QH i'll even be able to savor it. I'll be taking Abysia into the fray.

[edit]
might i also suggest that as an addittional rule, 20 points be awarded for each global spell a nation has in play on turn 60?


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