Vynd |
August 28th, 2004 12:58 AM |
Re: Anti-SC Army
Quote:
Boron said:
this is both only true until mid-lategame .
the mandragoras sleep vines are mr-negates .
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the fire 9 blessing is good too but in lategame it is not reliable anymore .
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with a special sc like a airqueen with storm + wrathful skies combo i can wipe out the knights easy .
vanheim is better there since they can massproduce their vans and they are stealthy .
but vanheim can't make them fire immune so i could wipe them out with a strong fire spell lategame .
if my sc has high hp + high protection + a fireshield + lifesteal you need many many many vans to kill him .
this is all not too hard to achieve .
the main problem with the fire blessing is that it does "only" 8 ap +2d6 damage .
so if i have 30 protection ( invulnerability ) it is still like 15 protection .
that means it is 8+2d6oe damage vs. 15+2d6oe protection .
luck cancels 50% of the hits furthermore .
so you need much luck to do enough damage in 1 battleround to kill the sc .
against high hp highend scs you have bad chances to inflict enough damage then with your f9 bless vans even .
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I didn't claim that my suggestions were sure-fire SC killers, just that they are reasonable ways to take on SCs, in general, without a SC of your own. There's no single army or strategy that will defeat every possible SC. But the reverse is also true. No single SC can be optimally designed to fight off every possible army that can be thrown at it. For instance, the Ice Devil you describe as being perfect for fighting off mandragoras isn't going to be nearly as effective fighting the pack of fire blessed Vans that you describe in the next paragraph.
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