.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   PBW- New Game (http://forum.shrapnelgames.com/showthread.php?t=20678)

Pooka September 7th, 2004 06:21 PM

Re: PBW- New Game
 
I'm in. I'll need a brief tutorial on how to get mods in (And out since I play in 3 stock game games as well.)

Assumign this isn't a problem, I'll play. http://forum.shrapnelgames.com/images/smilies/happy.gif

Kana September 7th, 2004 06:27 PM

Re: PBW- New Game
 
I'm in...

Empire to follow...

I would suggest that people already choose Neo-Standard shipset ahead of time...

Kana

Unknown_Enemy September 8th, 2004 08:12 AM

Re: PBW- New Game
 
In.
I'll send my empire this evening.

Da Orkish klan rulez ! http://forum.shrapnelgames.com/images/smilies/evil.gif

tesco samoa September 8th, 2004 08:32 AM

Re: PBW- New Game
 
just send the empire to

seiv AT sympatico Dot Ca

include password if it is password protected.

brianeyci September 8th, 2004 02:04 PM

Re: PBW- New Game
 
WTF I'm in 6 other games already... another one won't hurt lol.

I'll make my empire soon, it will be cool, I'll hunt around for a shipset too =D

Brian

AMF September 8th, 2004 05:24 PM

Re: PBW- New Game
 
I'm sorry, for I think this is a stupid question, but what is the "colony mod" and where can I get it?

Quote:

tesco samoa said:
Also The mod will be using the Neo-Ships , PVK Balance and the colony mod.



Captain Kwok September 8th, 2004 05:30 PM

Re: PBW- New Game
 
The Colony mod refers to Ed Kolis' colony mod and prevents trading of colonization technology between players of different types - i.e. gas and rock etc.

BTW, Tesco - players won't be able to make viable empire files without the "amalgamated" mod due to the extra racial traits that will be added by the Colony mod.

tesco samoa September 8th, 2004 05:43 PM

Re: PBW- New Game
 
well what i am doing is taking the first race they create to build the mod.

What you pick for an empire will be reflected in the mod

I would like to just leave it as that....

If your race is weak in an area or non existant... It will be reflected....

Then when the mod is created you go back in and rebuild your empire.

It will be explained in detail ....

tesco samoa September 8th, 2004 05:46 PM

Re: PBW- New Game
 
when i say rebuild your empire

you will have the stats to play with

Advanced traits will be changed so you can pick your colony type , Racial Trait and the common advanced traits and the Reasearch Boost Traits...

I will promise you that by the time this game starts. Each Race will be very unique.

brianeyci September 8th, 2004 07:43 PM

Re: PBW- New Game
 
Heh heh took me awhile to find the right shipset.

Sent over the .emp file to you tesco, along with a detailed .txt file with the society/history/biological descriptions.

Brian


All times are GMT -4. The time now is 02:17 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.