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-   -   Theme Names for Default Nations (http://forum.shrapnelgames.com/showthread.php?t=21442)

RedRover December 6th, 2004 09:41 AM

Re: Theme Names for Default Nations
 
No objections here.

Gandalf Parker December 6th, 2004 10:58 AM

Re: Theme Names for Default Nations
 
Fine with me. Especially since I would love to see that project progress

Endoperez December 6th, 2004 11:16 AM

Re: Theme Names for Default Nations
 
I have almost finished writing nations' information down, and will start writing the .dm files soon. I hope to have all the base nation themes except for Atlantis (only possible replacement would be R'lyeh, which gets foul spawns in coastal forts) and Mictlan.

After that I will probably do the nation-spesific themes, at least easy ones like Vanheim's Helheim and Midgård and Pangaea's New Era.

I have extender weekend thanks to Finland's Independence Day, and this is the first day in three days I have time for doing what I want. Last week I had 5 exams in a row and 40 pupils my father teaches visiting us (parents counted in). Only one showed promise to become Dominionist, but I think I managed to convert couple to Ur-Quanism. http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif

Vicious Love December 6th, 2004 11:38 AM

Re: Theme Names for Default Nations
 
W00t! Path of Now and Forever 4 eva!

Endoperez December 6th, 2004 11:53 AM

Re: Theme Names for Default Nations
 
Yep, especially after I found the music in .mod files, and ModPlug Player. I rarely listen to music, but those are quite good. My computer opens up by playing shortened-up Ur-Quan theme! http://forum.shrapnelgames.com/images/smilies/happy.gif

Vicious Love December 7th, 2004 10:37 AM

Re: Theme Names for Default Nations
 
Heh, there're some pretty sweet remixes out there, too. Though none can compare to the original Pkunk/Ur-Quan themes. And that 3 second Androsynth victory ditty is pretty catchy, too.


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