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-   -   Newbie ?? re: Spell Damage (http://forum.shrapnelgames.com/showthread.php?t=21583)

Cainehill November 8th, 2004 01:12 PM

Re: Newbie ?? re: Spell Damage
 
Quote:

Zooko said:
Also Astral Fires doesn't have "+" damage, and magic resistance negates. Bleah. Oooh, but I see that the area of effect has a "+" on it. Cool. If my mages ever get tired of throwing themselves into battle and decided to do some research, we'll look into that.

And a high magic pretender (or empowered + item boosted mage) not only gets a larger area of effect, but it becomes harder and harder to resist the magic. Then you add on an item or two that helps with spell penetration, and rings of sorcery and wizardry raise magic skill level _and_ penetration. http://forum.shrapnelgames.com/images/smilies/happy.gif

Kristoffer O November 8th, 2004 01:21 PM

Re: Newbie ?? re: Spell Damage
 
Yep, AoE attacks hit everything in the area. Multiple target spells (blade wind) must still hit each individual target. Shields are useful against blade wind, but not against fire cloud.

Edit: hmm, there was a whole new page of Posts.

FarAway Pretender November 9th, 2004 02:54 AM

Re: Newbie ?? re: Spell Damage
 
Guys, you've peeled back a whole new layer of complexity and schemery to me, many thanks!!

If I ever get laid off, I just might take up this MP thing with a passion.

http://forum.shrapnelgames.com/images/smilies/wink.gif


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